more attributes on gear to replace % lower attribute requirements
half the stuff the merchant has or more has the reduced attribute requirements tag. Just have higher attribute ranges on gear more often, this is a junk affix and always has been.
Last bumped on Dec 23, 2024, 5:18:37 AM
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" I kinda second this. Especially since we don't have much control over crafting right now (completely RNG based), it would be a good time to remove modifiers that are not used by anyone. Increased Light-radius and Reduced Attr. requirements are not useful. The only build that may want/use it are builds that use the major node "titan blood", which triples the strength requirement of weapons. And even then it's better to have +30 strength (which gives +60 life) instead of -30% stat requirement. The removal of these "junk" modifiers would help players to actually try to get something good out of crafting. But since these exist, it emphasizes players to actually buy the stuff from others through trading, because one exalt can buy you something really good, while using it for crafting may end up in light radius or rreduced stat requirement. |
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