Daily reminder that warrior needs to rework (3/3)
as title, I had wrote 3 threads about it.
https://www.pathofexile.com/forum/view-thread/3646863 https://www.pathofexile.com/forum/view-thread/3637587 https://www.pathofexile.com/forum/view-thread/3644508 previous thread https://www.pathofexile.com/forum/view-thread/3648385/page/1 And there's more by others https://www.pathofexile.com/forum/view-thread/3647377 https://www.reddit.com/r/pathofexile/comments/1hgskq8/why_are_warriors_not_allowed_to_have_good_clear/ https://www.reddit.com/r/pathofexile/comments/1hh1dvo/is_it_just_me_or_melee_is_feels_incredibly_bad/ https://www.reddit.com/r/pathofexile/comments/1hgq6xw/rip_warrior/ https://www.reddit.com/r/pathofexile/comments/1hgwoha/armor_explosion_support_nerf_is_ridiculous_here/ https://www.reddit.com/r/pathofexile/comments/1hgx3pp/warrior_doesnt_have_clear_speed_because_they_cant/ https://www.reddit.com/r/pathofexile/comments/1h9m2wr/ben_hates_warrior/ https://www.reddit.com/r/pathofexile/comments/1hgskq8/why_are_warriors_not_allowed_to_have_good_clear/ https://www.reddit.com/r/pathofexile/comments/1hb27bb/my_experience_with_warrior/ https://www.reddit.com/r/pathofexile/comments/1h9872x/playing_as_a_warrior_in_poe2_is_horrible/ https://www.reddit.com/r/pathofexile/comments/1h8g1vg/warrior_players_what_skills_are_we_using_right_now/ https://www.reddit.com/r/pathofexile/comments/1h8k5l6/warrior_is_kind_of_garbage_tbh/ https://www.reddit.com/r/pathofexile/comments/1hh1xn3/carn_on_warrior/ ==================== added 12/21 https://www.reddit.com/r/pathofexile/comments/1hhjdoe/comment/m2sebgi/ https://www.reddit.com/r/pathofexile/comments/1hiw7fn/i_think_they_fucked_up_by_adding_maces_as_the/ https://www.reddit.com/r/pathofexile/comments/1higcxx/all_other_classes_can_use_skills_while_moving_but/ https://www.reddit.com/r/pathofexile/comments/1hhnqzy/the_more_i_play_warrior_in_poe_2_the_more_i/ ================== I think the devs actually not reading the feedback, so I decide to post the same feedback list per day until GGG fix this garbage class. I won't stop until there's an acceptable change or I'll just keep spamming it. anyone got same article to share, welcome to add below, I'll add in next post. ==================== 12/21: I tried molten blast, another cool design with meaningless step forward, ruining this skill into a dogshit. I died several times in campeign A3 with capped resis and good armour/block, because of that stupid step, took a lot of damage that any other skills and build won't take, and this braindead step can't interact with any skills, so why there's a step for any sake? Last edited by jojo1225#3785 on Dec 21, 2024, 1:47:45 AM Last bumped on Dec 21, 2024, 3:04:16 AM
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Rework? No nothing that grand needs to happen to warrior
Think maybe there could be more precise striking by giving us what they did to range characters (attack on move) Some tweaks on a few interactions possibly but not a full rework. ... You had capped resist in A3? Must be nice Not sure what this whole step thing is you are talking about though. And I dont think spamming demands is going to get anything done, especially as broad as "rework please" Best of luck! Im enjoying my self put together Titan at lvl 88 now :D |
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I really want the aftershock bug for rolling slam fixed to start with. Might be worth looking into if the mace skills really need their lowered attack speed and extra skill length.
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All melee skills are too slow. And not by a tiny bit.
By a factor of 2-500% too slow. When you are locked in melee range YOU CANNOT have skills take takes 2 seconds with downtime, or more. It's hugely counterintuitive that ranged skills are the fastest and most easy to direct, and the close combat one the slowest, with the worst animation downtime. And it doesn't stop there. The skills are difficult to aim, some of them end up seemingly at random spots. So fun making an entire build on the premise of making it tanky, and MAYBE achieving 4k HP, then see other classes run around in ranged builds with 15k energy shield. Make it make sense. Please make it make sense, GGG. Tried warbringer. Had to resort to aftershock totem build after hours of frustrating and non-fun gameplay. Tried titan. Had to resort to ancestral totem after constantly dying due to endlessly slow mechanics, not just when winding UP skills, but also after the attack is over. Both staple melee classes reduced to ranged gameplay. Last edited by eldheim#2436 on Dec 21, 2024, 3:06:19 AM
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