Delirium needs some love

Right now if you full clear a level 82 map and break all the delirium mirrors getting rank 6 rewards, you average about 5 splinters. It's going to take 60 T17 maps to get a simulacrum unless you're buying them from others. This is quite absurd.

It also doesn't seem to contribute breach kills to delirium like (i think) it did in poe1 where you could get very high amounts of simulacrum splinters.

Splinter drop rate is atrocious. Maybe there's a trick I don't know, but my maps are as juiced as this game lets them be and it's pretty rough on the splinter farm.

Right now, they are being sold for 7 divine while breachstones are 1 divine. Maybe the drops are better or something, but I was hoping to do it blind. Anyways, 60 juiced top end maps for 1 simulacrum seems a bit absurd.

edit: ok breach does count, but it's so miniscule that it might as well not at least once you're at level 6.
Last edited by metabro#3576 on Dec 20, 2024, 9:00:40 PM
Last bumped on Dec 23, 2024, 3:54:18 AM
Agreed. Also what is the point of adding layers of Delirium to your maps? I ran a few T10s 21% delirious, and all I got back from it were some Dilirium Tablets, which are useless when running Layers anyway. The maps could at least return something guaranteed upon completion, like distilled emotions to keep you going, or some shards to work towards unlocking atlas tree points.

I loved Delirium in POE1, but the progression in POE2 is pretty nonsensical.

Report Forum Post

Report Account:

Report Type

Additional Info