Dodge roll and 'Blink' behavior with WASD vs M&K
Currently, Blink teleports your character to your cursor when playing on mouse and keyboard mode, regardless of where your character is moving. Dodge roll also functions the same way, towards the position of your cursor and not the direction you move.
However, when playing on WASD, Blink and dodge roll are performed in the direction of movement rather than towards the cursor (unless the player is standing still). In dangerous situations it is difficult to position yourself precisely by moving and dodge rolling/blinking at the same time. Please normalize this behavior and make dodge roll and blink be performed in the direction of the cursor in WASD mode. Last bumped on Dec 18, 2024, 2:14:09 PM
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It should be an option for sure, but not the default control scheme.
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