Please fix Minions getting stuck like stooges!
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It's kind of annoying to die because your minions get stuck on so many things. Can we please just allow them to clip through each other? It appears to be a side by side issues like the 3 stooges all trying to walk through a door at the same time.
Last bumped on Dec 18, 2024, 2:30:12 PM
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I know right? Borderline unplayable in some critical situation.
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Inded. No clip for minions +1
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I second this.
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It feels like minions gameplay was never properly playtested before release. Using minions is incredibly frustrating and clunky, especially with the current layouts of 90% of the areas where they constantly get stuck.
How did a system that worked so well in PoE1 (minion AI and controls) fail so badly in PoE2? PoE1 nowadays looks more and more like a fan-made fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players. --------------------------------------------------- RiP PoE2 [December 9, 2024 - August 29, 2025] Last edited by judikator#2053 on Dec 18, 2024, 12:07:06 PM
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Agreed +1
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Agreed +1
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+1
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Also fix or remove this horrible teleport mechanic for them. Why can't they follow me through mobs? Why can't I get more than 15 ft away before they need to respawn at my location.
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also in ultimatum when you go down the pillar the skeletons dont follow you, just stay up there
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