Please make blink go the direction you're facing not the direction you're moving

Blink currently if youre moving will always blink that direction, regardless of mouse location (WASD Controls).
This is really unintuitive imo, and I would love to be able to blink in the mouse direction or at least have the option. I understand that that is how dodge rolls work, but blink jumps over terrain so I wont always be blinking the way im moving.
"I'll tell you a secret. Something they don't teach you in your temple. The Gods envy us.
They envy us because we're mortal, because any moment might be our last.
Everything is more beautiful because we're doomed and will never be here again."
--Achilles
Last bumped on Jan 18, 2025, 5:45:44 PM
sounds like a terrible idea, as blink is using your dodge roll button, instead of a spell button.

It should move in the same direction a dodge roll would.
Last edited by doombybbr#6074 on Dec 15, 2024, 7:37:59 PM
As an option why not, but i'm using it normally and i like it
Last edited by BURNOTOR#1409 on Dec 15, 2024, 7:40:23 PM
The confusing part is that it changes behavior while you're moving. You should be able to set it to one or the other...
What if it was an active skill instead of a persistent buff?
Certainly the status quo feels lacking.

With WASD the best way to use the skill is to let go of all movement keys a split second before Blinking, so that you aren't limited to the 8 options of directional facing.

Feels pretty silly but is the only way to make it remotely close to excellent.
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