Decaying Hex does not scale with increased chaos damage
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The chaos damage over time effect from the curse Support Gem Decaying Hex currently is *only* scaling with Intelligence, increased chaos damage or spell damage does not increase the total damage at all.
Whether or not spell damage not working with it is intended, increased chaos damage should be scaling this damage. Last edited by aahdaddy#0891 on Dec 15, 2024, 12:33:06 AM Last bumped on Jan 3, 2025, 6:53:29 PM
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Noticed the scaling issue today as well. I can accept it not scaling with spell damage since it does not have the "Spell" tag, but it does have the "Chaos" tag and I was fully expecting it to scale with "% increased chaos damage" from items and passives because of it, similarly to how other chaos skills and supports work (e.g. impending doom).
Last edited by Upphetsad#5760 on Dec 19, 2024, 11:24:35 PM
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Same here, still not fixed. Would also be nice if chaos support gem could interact with it even if the primary skill doesn't have the chaos modifier such as Chaotic Freeze :P
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Try over-capping Curse Delay: not only do your curses lose animations, they also lose the DoT ability.
~ Chaos / Curse math is just broken atm. ~Edit and whoever designed these skills needs a serious lesson in "How to scale on curves". 15% of 200/300 is really good... until lvl 20. At which point it's... totally useless. "Does the player Int lvel scale according to the mob HP level"? << Basic question to ask before putting the Gem ingame. It doesn't, it's a dud and no-one serious will use these. Like a majority of the support gems for Chaos / Curse Witches. Last edited by Nameless_One#4282 on Dec 29, 2024, 9:56:56 PM
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Bumping this one for visibility. Will retest but pretty disappointing for some build options if this doesn't scale.
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