Petition to REMOVE or REWORK Eternal Knights from the game

I have just played a map that was full of those knights, you won't believe it but it was not only normal mobs, blue mobs, there was a pack of those rare ones as well. What an insufferable intolernat experience, aoe high dps auto-navigated missiles spammed at you, that chase you even around the corner, forcing to use dodge roll to survive.

I had to run the map back and forth 10 times to clear this one map. This mob design is flawed at its core.
Last bumped on Dec 15, 2024, 3:11:17 AM
I was really struggling with these guys as well until I realised that you need to get up close to them and try to hit them from the back or side. I think its cool that the game has mobs that require different tactics but I agree that the game didnt teach me this mechanic very well and it took me a long time to figure this out
I can't get behind this will only work with melee slam, I have an aoe spell attack. It can work on one blue knight but imagine a map with a dozen of yellow multiple affixes knights and many other mobs combined?

Honestly, this was the worst arpg experience I ever had in all those years, in just that one map.
They only spam these missiles when they get hit by you from a distance. Get in closer and then you can spam them at your liking.
But sure, a bunch of these will make it harder.

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