Question about "more magic monsters/more rare mosters" map mod - Need GGG confirmation
I was wondering if "more magic monsters/more rare monsters" are additive? In other words, do they add *extra mobs* similar to packsize, or do they just convert the regular mobs to these types?
Last edited by Cookie_Puss#5958 on Apr 30, 2013, 7:10:59 PM
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small bump, would be cool to know this answer to this
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Also wondering this
Domination IGN: The_Bloody_Fist and Aurora_Temptus
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I did a 50% magic map and got no magic monsters.
Then on my way to TP, I rumbled a pack of magic Zombies hiding in the ground. All 5 of them. Hah!, they are all hiding. After covering every square inch of the map, nope, still only those 5. Casually casual. Last edited by TheAnuhart#4741 on Apr 30, 2013, 5:43:50 PM
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" wow, that's horrible |
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bump, looking for answers from GGG :)
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These mods increase the amount of packs that are upgraded to Magic.
So the additional Magic or rare monsters are instead of white monsters. | |
" Okay, so these mods aren't additive then. They just replace the default whites into blues/rares. Good to know. Thanks for the clarification. |
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" Ouch. RNG hated you that day. "Minions of your minions are your minion's minions, not your minions." - Mark
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Oh LOL. I always thought it meant more magic-using monsters rather than physical users XD.
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