[Witchhunter] Sorcery Ward broken

Sorcery ward isn't providing a shield. While a ward icon and remaining shield number appears on the UI after choosing this acendency node, the number remains unchanged despite taking elemental damage.

Character still takes full damage from ele dogs. Additionally, the description in the passive tree shows that armour and evasion gets reduced to 0 after taking it!!!! So it leaves me completely defenceless...
Last bumped on Dec 18, 2024, 11:07:28 AM
Typo, I meant ele *dmg*
Update - I discovered that the ward bypass issue happens when maps have the modifier *enemy hits always apply (ailment)*. Not only does poison (for example) bypass ward, but all regular ele damage like fireballs will bypass it, when maps / monsters have this modifier
firs of all poison is chaos dmg not elemental, second ward seems to be not just working for me... i dont even see shield numbers...

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