Attack Speed Bug and some QOL suggestions
Bug ==============================================
The attack speed of when I press and hold a skill or attack is much slower than when I just continuously press on the key by about 30-40%. attack while moving or standing doesn't change anything, so i'm pretty sure this is a bug. QOL ============================================== To have the option to choose the available support and compatible gem from my inventory that i can use when i left/right click on an empty socket slot or...have the option to see the list of active skills that i can socket into when right-clicking on the support skill gem rather than just opening the skill panel It's pretty troublesome to insert the support skill gems after i've accumulated some active skills and support skills when i have to check which support gems i can use for a skill, then open up the skill panel, then drag and drop the gem into the hole, which takes way too many steps imo. 15-20% increase on base movement speed I've just entered endgame at the time of writing this and feel that the base movement and dodge roll action speed of the current state is really slow imo. The large size maps of this game is a plus for people who like to explore(like myself) every parts of the map, but after spending 30 mins of trying to find my quest/objective and still looking, the slow movement speed becomes more and more apparent. Not fun. Almost every monster i've encountered besides ranged enemies can just catch up to me. So instead of trying to kite or run away, it's just easier to take them head-on. Of course I can try and get some movement speed boots but this pretty much makes it a must-have option if i want to enjoy running through a large map. It also doesn't help that there are so few options currently to increase movement speed. Faster dodge roll action and smoother transition The dodge roll currently will slow down the character's movement and often times i still end up getting hit by enemies. There seems to be a slow transition after i finish rolling and monsters can either catch up or just hit me if they have a wide attack range even though i've dodged the initial attack. This is also due to the fact that I have slow movement speed to begin with. Last bumped on Dec 11, 2024, 11:26:25 PM
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" Movement speed on boots was basically mantory stat on poe and its same thing in poe2 so get boots with movespeed and maybe some nodes from tree. Im pretty sure dodge roll is slow so people dont use it move faster. |
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