Changing Audio Device In-Game Causes Crash
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I use a GoXLR audio interface that allows me to select different audio channels for programs/applications on my computer. This allows me to independently control the volume of my game from my system sounds and etc. like that.
The issue I am having in game is that when I go to the sound tab in the options menu, it is set to the System audio channel (basically the default setting), but when I click the drop-down menu and select my Game audio channel, the save button on the bottom left of the menu is still greyed out (its acting like I didn't change anything), and after 3-5 seconds, the game crashes to desktop. This problem is persistent and consistent every time I attempt to repeat this process. I would be willing to send a video of this if requested, and I hope it's a simple and quick fix! Thank you for taking the time to read my bug report, and I hope you have a wonderful day! Last bumped on Dec 20, 2024, 9:12:20 PM
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I also have this issue.
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