Dual specialisation

Hello ! Enjoying the game so far (Warrior in Cruel A2) and having a blast with all the possibilities already exploding in my brain... despite not everything being there! Keep up the great work!

Now onto the dual specialisation: great tool and definitely a huge plus for a totem build. I get to have my totems AND hit myself? That's the best thing ever.

Wondering whether it is working as intended because it seems a bit strong? Like having actually 20ish more passive points at the cost of a slight weapon swap animation.
I have +2 attack totems on my weapon set 1 and they do not disappear when I swap. Far from complaining, I love it! But I was a bit hesitant at first because it is really obscure what will work and what won't.
On my weapon set 2, I have rage passives, including +X max rage. When swapping I do not lose my 40+ rage to go back to the 30 I am supposed to have with weapon set 1. Once again, I find it great and practical.

But it seems too good to be true?

All the best for the development and I hope things can be made clearer for dual specialisation, but I am loving how it works now =)

Last bumped on Dec 11, 2024, 12:17:36 PM

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