Who the hell designed poe2? Did devs even played this game?

I had so much fun with poe2 untill end of normal act3. It was (for me) well tuned and fair, there was no fight that was not doable, hp spike in end boss of act 2 was surprising but it was "fine". BUT THEN! ALL STARTED FALLING APART

1. WHO the hell thought that getting oneshotted (in ruthless) by white mobs is fun.
2. WHO the hell thought that after getting oneshotted whole map should reset
THIS checkpoint system is the most ridiculous thing i've ever seen
3. WHO THE HELL thought that not adding ANY movement skill is good idea
4. WHO THE F thought that any little stagger makes you unable to dodge (jumping mobs in dreadnought)

MELEE IS HORRIBLE, standing close to mobs feels horrible, there is no skill involved in not dying.
GAME is not hard because is hard mechanically, but everything oneshots you.
I know that maybe my gear is not minmaxed, but f me.. durnign campaign ?
Just buy gear, f you! no currency..

yes, im not top 10% players, maybe it is just MY skill issue.. but f me, no game ever made me so mad.. and i had 50 approaches to Messmer in Elden Ring, and did consort in like 15 pulls.. so idk
Last bumped on Dec 10, 2024, 6:24:01 PM
Skill issue comments incoming
Actually, I feel the level and boss reset is a much better alternative to losing EXP. Always bothered me in PoE 1 and still does, and I'm glad PoE 2 doesn't seem to have one. At least I don't think it does, I haven't noticed it. I'm used to this from Souls games, so I don't mind it.
[3.26] Poor Man's Ward Loop: https://youtu.be/9zC-Q6a_MwY
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
[3.25] The Unplayable Build: https://youtu.be/WlyVf34_TiI
At issue is 20 players who enjoy telling everyone else they suck and need to get better to enjoy the game; and the developers listening to them.

Any time any post says "get better" you know the OP is correct about the topic.

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