HDR is based on Windows SDR Content Brightness Slider
HDR in POE2 is based on the SDR content brightness slider in Windows which shouldn't happen. This slider should have no bearing at all on HDR content.
Whatever the game reads from this value needs to be controlled in-game with sliders. I assume HDR was built first for consoles and is likely supported properly there. Last bumped on Jan 7, 2025, 10:09:54 PM
|
![]() |
Because this game has fake HDR.
|
![]() |
" Indeed, HDR just displays SDR as an HDR image. It's very disappointing. |
![]() |