poe2 - witch - minion spells/count bugged after equipping/removing spirit armour
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I noticed this after I put on a body armour that has spirit on it - this is easier to reproduce with the unique body that gives 100% spirit
I increased the minions that I have with the extra spirit, but then swapped out the gear that gave me spirit. My minions lost count, however the spells that I could use remain. My set up. Skeleton arsonist - x2 Skeleton mager - x2 Put on the unique armor. Increase minions change / increase minions in gem tab to: Skeleton arsonist - x4 Skeleton mager - x3 remove the armour, the spells you can use with the above minions still shows 3 for frost and 4 for fire. the minions still sometimes stay but if they die then the minions go back to 2,2 however the spells stay at 3/4. I tested this with some other body armors and was only able to really reproduce this with an item that gives 80+ spirit since you need a bit to add more than 2 minions in the Gem menu. https://imgur.com/a/TFQc9gn Last edited by Leemyy#7993 on Dec 9, 2024, 6:19:56 PM Last bumped on Dec 9, 2024, 5:58:09 PM
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