It's Grinding Gear Games not Giving Gear Games.
I just want to say I’m loving the overall pace and feel of the game. Big props to the developers for their vision in creating this ARPG! While many are complaining about item drops and difficulty, I personally enjoy the game more when items feel meaningful and defeating challenging bosses is rewarding. Farming bosses a few times to earn upgrades feels perfectly fine, especially with the availability of a trade website. I understand things will be fine-tuned in the future since this is still early access, but I truly hope the developers stay true to their vision for the game.
Last edited by acthard#0824 on Dec 9, 2024, 1:39:20 PM Last bumped on Dec 9, 2024, 2:41:07 PM
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" Same here, bring your positivity to the EA Feedback board because oh boy it's a whine fest over there. https://www.pathofexile.com/forum/view-forum/2213 Last edited by Kaboinglefop#0955 on Dec 9, 2024, 1:40:29 PM
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I agree with what you're saying. But reaching lvl 22 and having lvl 4 items is not an option. If I want to have fun playing a game I have to get something in return, not just clearing 2 zones and getting nothing. If I really want to struggle I'll go and find a part-time job. If you have nothing to do in life, the game is ok, but if you play casually it's not a valid option....
Playing for 4-5 hours and getting nothing in return is not good. Last edited by Bullseye#1950 on Dec 9, 2024, 4:04:42 PM
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Nah, no loot makes killing enemies pointless. If you dont need the xp you better of just rushing towards the boss, and thats not good design for a loot based game.
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Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” |
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