Broken OP: Perfect Strike with infernal cry on armor broken / heavy stunned = 2 shot boss kills

edit: footage of act 6 boss getting hit for 260k from one combo https://youtu.be/4amI6glez9U

step 0: play titan, take passives that give extra damage against heavy stunned and armor broken enemies, take warcry empowered damage passives too.
step 1: fight boss, prime them for stun with lots of stun buildup.
step 2: Boneshatter the boss (support w/ Devastate) into heavy stun & armor broken status
step 3: use infernal cry for for extra 100% of damage as fire damage
step 4: Perfect strike boss (support w/ Window of Opportunity etc) for like half its health bar

very op. trivializing boss fights since act 3, currently in merciless act 2 and it's still going strong. it's not even really necessary to prime for stun; you can go straight to infernal cry + perfect striking the boss after armor breaking them and still get 1/3 their health bar. I loved the very beginning of the game as warrior because I had to really work to beat bosses with limited synergy on rolling slam, but now the synergy between: damage dealt to armor broken / heavy stunned enemies and warcry empowered damage are extremely strong with perfect strike specifically. I don't even have all the damage nodes that I could possibly take. I can use this combo of passives/gems with rolling slam still (same gem level) and my damage is somewhat reasonable by comparison, although, I am using rolling slam to build stun mostly, so that could by why.

anyway, something here needs to be nerfed.

tree and weapon at level 53 https://imgur.com/a/E47Loan

here's gem page: https://youtu.be/YcbzG4ZxVI4
Last edited by anremy#7276 on Dec 10, 2024, 7:05:21 AM
Last bumped on Dec 18, 2024, 1:45:54 PM
Yeah, the power multiplier of broken armor + heavy stun is very nuts at the moment. It's an elephant in a room, nothing else currently available to Warrior spells "IT'S GOING TO BE BIG" like this particular combo.
Last edited by just_dont#6539 on Dec 9, 2024, 5:35:29 AM
bumping for dev visibility. now nearing the end of act 3 merciless (or cruel or whatever it's called) and perfect strike is still broken levels of strong in this set up.
last time i'll bump. here's footage of an act 6 boss hit for 260k combo https://youtu.be/4amI6glez9U
Here's footage of a1 boss on a fresh SSF character:

https://www.youtube.com/watch?v=HRfB8VecFTY

This ability needs to be rebalanced.
Suggestion: make the perfect timing window a little easier (better audio/visual cue and/or longer base window) and nerf the damage output significantly. One of the things that makes this skill even better than just its insane base damage is that it has incredible support gems for boosting damage that also aren't very good for supporting other skills, so they are essentially 'free' supports.
You realize warrior is the absolute worst class now?

Your pitch is to make it even worse?!

This is so dumb

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