Feedback: NPCs body blocking the player isn't fun

ISSUE: Getting pushed around and swarmed by mobs body blocking you just isn't fun. It's tedious to deal with and usually results in death. Every friend I've spoken to who has played also agrees it is not enjoyable, especially in Act 3 onwards.

In Path of Exile 1 when you die you think, "Oh damn I messed up." but every death is a lesson, but when dying to body blocking in PoE2 I've thought "Wtf?" or "Okay?". It can be very frustrating, especially when there's often no counterplay. Most of the mobility abilities don't work to escape either so it ends up feeling like a very clunky and undeserved death and the abilities that do you don't get until much later in the game.

It's also annoying because it means you can no longer skip through areas you're too low level for. Currently I'm stuck in a level 44 area when I'm level 46 and by the time I get to a level 46 area I'll be level 48. This is because of body blocking. There's no way to skip mobs anymore, if you try to run through them without killing them you almost certainly be surrounded, pushed to the middle of a mob pack and killed.

It's such a shame because the rest of the game is honestly 10/10, I can't even think of another complaint. But body blocking just isn't fun. I'm actually taking my first break because of it, I try not to play games that frustrate me like this, I value my time more than that.

SUGGESTED FIX: Allow dodgerolling through enemies, at least small enemies but preferably ALL enemies.

Much respect to GGG, thanks for making PoE2 with such love and care. I'm hopeful that body blocking can be tweaked until it is in a good place.
Last edited by Fourthbeam#1749 on Dec 8, 2024, 9:39:19 PM
Last bumped on Dec 8, 2024, 9:26:17 PM
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