[NOT A BUG] [Mind over matter] and [Sanguimancy] (Blood mage)

Hey!


EDIT: NOT A BUG

While it's a bit missleading sinces it sounds like a nerf more than a buff, the life cost from spells in Sanguimancy is in ADDITION of mana cost instead of replacement. I guess you pay for the blood orbs aura :/

So, when taking mind over matter, you basicaly double the mana cost of your spells while reducing your mana regen. Not really a good idea.

me sad :'(




Original post:
When using [Mind over matter] in combination with [Sanguimancy], you can't cast spells when you run out of mana even though they cost life, and no mana.

A bit sad here, since I don't know what to do with all that mana :p


Edit: By the way, Mind over matter does work as I expected it to work, since it does convert back the life cost in mana cost, converting in facts life and mana into a big common pool, but it would be awesome if this node specificaly consider such life expanse not as "damage", especialy since sanguimancy works out off blood and not mana. That would add a nice flavour to the skill, allowing it to trigger both life regen for skill expanse and mana regen for damage taken.

Maybe too OP? Don't know, but I wanted to share this idea since it sounds nice to me.


Last edited by Desfit#4530 on Dec 10, 2024, 6:21:32 PM
Last bumped on Dec 9, 2024, 6:20:28 PM
I have the same issue.

https://youtu.be/Zp0gCuJjdXw
Last edited by Alcadur#2010 on Dec 10, 2024, 9:14:21 AM

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