Party Member Rezzing is too slow.
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In almost every situation where I needed to rez a team member, it is impossible. The timer that you have to sit there and hold-click on them is wayyyyyy too long. By the time you get them even half healed you get hit by an enemy and the rez is reset. Rezzing during boss fights is completely impossible. There is zero chance that the boss leaves you alone long enough for that ridiculously slow rez timer to finish. I see two potential ways to fix this:
1. Cut the rez timer by half, and see how that goes. 2. Stop resetting the rez if you take damage. Last bumped on Dec 9, 2024, 9:58:31 PM
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Definitely agree. A few things:
- revive progression should be saved when getting interrupted/stoping the revive (and perhaps diminishing slowly, but not immediately set to zero) - revive time feels too long. Not sure how much shorter it should be. It could scale with #players so it doesn’t promote a revive train playstyle, as long as the revive state is saved between revive attempts (see point above). In fact, I think if revive progression doesn’t immediately drop to zero, the current duration would be fine. -revive visual effect of golden rain is amazing 😻 -revive timer isn’t super clear, but probably good enough. It’s just horrible when you have almost revived someone in a boss fight, some minion or AoE effect hits you for 2 damage and then you have to start over again… |
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