Enemy Highlight for Rare/Specials
In PoE1 and other ARPGS , rare or special enemies are highlighted with Blue or Yellow to visually indicate their challenge.
However in PoE2 they decided to remove this and leave it to the name only. My feedback is this - Don't do Diablo 4. Allow this to be a feature or default. Many players go by visual indication and not reading every name to see enemy tier. I get GGG is trying to Modernize the game by adopting this whole "Souls Like" and slowing things down, but honestly not everything needs to be "Souls Like" and "Slow." Last bumped on Dec 9, 2024, 3:05:57 AM
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Please see this and give us an option GGG.
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+1 this as I made a bitching post about this earlier. It would be nice to have a clearer indicator on their elemental attacks that distinguishes it from your own.
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