Hall of the grandmasters is outdated as hell!
I mean it is the same all the time you fly through the map and oneshot everything then there is one mob left that is impossible to kill aka. GGNoobs. But hey, you can use a and "oneshot" the dude too. These days we have so much dps that hall of the grandmasters is completely outdated. Shouldn't there be any changes? #discuss
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last edited by 666lol666#3140 on Aug 23, 2024, 5:47:52 PM Last bumped on Aug 24, 2024, 2:00:12 AM
|
![]() |
Yeah I'm not sure what they are doing with this exactly. GGNoobs is a cool creation, but having a map where you can clear everything but just run into a massive brick wall kind of breaks the map, where you are supposed to be fighting a range of exiles that test your build in different ways. Not just a map about GGNoobs. I tried it on two builds last league. 50mil dps penance brand, couldn't get him down and would eventually die. 16k es blade trap trickster that did all ubers easily, was a stalemate, neither build could do enough damage on the other. So if the support gem is the counter, that's not so bad, i'll try it out sometime. It's supposed to be hall of grandmasters though, not hall of countering GGNoobs. It probably is outdated otherwise, so this addition might of give the map some relevance atleast. It's probably more of a cool thing for newer players and not an important map that should be well balanced against newer builds. Don't know how cool it is for new players to run into something that is seeming invincible though. I've tried to find information on some of the other grandmasters defenses before, it's not easily available. Probably more available for GGNoobs, but unless you know the defenses, is not a challenge you can build to overcome, its just trial and error against a brickwall, particuarly with new mechnics that get added like recoup, it's not just like countering a high resistance type.
Perhaps a solution is grandmasters that get included that are over powered have to be scaled down, and it is a mark of respect that they are too powerful to be entered in at full strength. It would have to be tested before they are entered, so the map is not in a constant state of having an overpowered exile, that invalidates the rest of the map. Possibly they could be encountered somewhere else at full strength, like pvp or sarn arena, for people who want the challenge. It is cool that they were able to break the map, just not so cool that the map is now broken. Last edited by Belegur85#5784 on Aug 24, 2024, 2:12:52 AM
|
![]() |