Totem problems / Blind and Reflect
Problem #1: There are no solution in game to prevent elemental totems dying from reflect. They just dont care about any antireflect mechanic. The only way is Original Sin which isnt a solution, it is different build.
Problem #2: Blind actually disable spell totems, because they dont see mobs. There no info about that on wiki. Another thing which you cannot prevent in any way, because totems dont respect stats, that affect you. Make a totem a part of character in game mechanic to apply such things like blind and reflect. Last bumped on Aug 24, 2024, 8:26:41 AM
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Problem #1: Not sure how it work now, but as couple years ago full anti-reflect worked on totems. You can test it by haveong pantheon + elemental mastery
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" Not working in ANY way - reduced reflect damage not work, balance of terror not work, if you an elementalist i dont know work or not, but i 99.9% believe id doesnt because balance of terror give reflect immunity too... The only thing taht grant some kind of immunity to totem i know is chieftains ascendancy Talasio, which make totems immune to burning damage of RF (that work couple leagues ago, now i dont test that). |
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That quit strange, because it does work in a pantheon+eleMastery way.
"balance of terror" might not working, because totems do not cast punishments Last edited by gadiner#2494 on Aug 24, 2024, 1:27:17 AM
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"You must be confusing something. Reduced reflected damage can't (and couldn't) affect totems, as it's a damage taken stat, while totems are separate from you objects. Like wearing Abyssus doesn't cause totems to take increased damge. |
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I'm not confusing anything - this just worked. And I was confused just like you back in that time
Just like some other exceptions, like HH, wich works with totems. Last edited by gadiner#2494 on Aug 24, 2024, 8:43:44 AM
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Ok, I tested on some maps. That doesn't work now - my bad. Yet, i can assure you that it was working in past year leages. It could get some "wording" rework, that make me think other way - like "damage cannot be reflected". So, my apolagies for misinformation
*as for "bug" problem - totems are already strong mechanic, so pushing it forward could be risky Last edited by gadiner#2494 on Aug 24, 2024, 9:16:25 AM
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