Settlers of Kalguur Shipping: Ship Status - At Sea (for 3 irl days now)

Created a shipment from Kingsmarch to Pondium with:
- 681 Orichalcum Bar
- 3034 Wheat
- 2011 Corn

Still shows that the shipment is at sea, the timer has not gone down (still displaying at 01:55:40) with a Crew Wages per hour of 291/h. This has been stuck for roughly 3 days now and the only thing that I can do is "Abandon" the shipment.

Has anyone else experienced this or know how to resolve this frozen state?
Last bumped on Aug 9, 2024, 3:55:45 AM
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The fact that you didn’t abandon it for 3 days mind boggles me
"
Splin73r wrote:
Created a shipment from Kingsmarch to Pondium with:
- 681 Orichalcum Bar
- 3034 Wheat
- 2011 Corn

Still shows that the shipment is at sea, the timer has not gone down (still displaying at 01:55:40) with a Crew Wages per hour of 291/h. This has been stuck for roughly 3 days now and the only thing that I can do is "Abandon" the shipment.

Has anyone else experienced this or know how to resolve this frozen state?



Do you have gold in your town, otherwise your ships will not move.
If you do have gold, press abandon, dont waste more time dude.
@hyyyben
I did initially have enough gold to last over 24hrs for the town and thought that all would be well. It didn't move for the duration and when checking the next day, it was still stuck in that same state. The timer for the shipment wasn't moving at all when I inspected things closer, so I thought it might have been a bug.

I can confirm that after letting the town get to zero, placing some gold back into the town treasury has started the timer. Not sure what caused the blip in the shipment, but thank you for the advice in general.


@Jaikai
The purpose of this is testing, to see what possible issue might come of this and to see if others had experienced it in general. To then start a thread to bring awareness if it is in fact a bug, so that it can be fixed. That is all :)

Wishing you all amazing rng and greatness!
"
Splin73r wrote:
@hyyyben
I did initially have enough gold to last over 24hrs for the town and thought that all would be well. It didn't move for the duration and when checking the next day, it was still stuck in that same state. The timer for the shipment wasn't moving at all when I inspected things closer, so I thought it might have been a bug.

I can confirm that after letting the town get to zero, placing some gold back into the town treasury has started the timer. Not sure what caused the blip in the shipment, but thank you for the advice in general.


@Jaikai
The purpose of this is testing, to see what possible issue might come of this and to see if others had experienced it in general. To then start a thread to bring awareness if it is in fact a bug, so that it can be fixed. That is all :)

Wishing you all amazing rng and greatness!



Happy hunting!!!

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