Full physical damage conversion bug

Overview:
I have over 100% physical damage converted to elemental damage but I still do physical damage somehow.

Details:
I have gloves that convert 25% phys to lightning through a temple mod and another 24% phys to cold through a crafting. It has eater of world implicit for another 15% phys to lightning. (Total 64%)
I also have fire mastery 40% phys to fire (My total is now 104%) but my skills still do physical damage.

Stats on gloves if needed:
Item Class: Gloves
Rarity: Rare
Fate Claw
Titan Gauntlets
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Quality: +20% (augmented)
Armour: 294 (augmented)
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Requirements:
Level: 70
Str: 155
Dex: 95
Int: 66
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Sockets: R-R-R-G
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Item Level: 83
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15% of Physical Damage Converted to Lightning Damage (implicit)
8% increased Attack Speed (implicit)
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Adds 2 to 22 Lightning Damage to Attacks
16% increased Attack Speed
+103 to maximum Life
+44% to Cold Resistance
Gain 2 Life per Enemy Hit with Attacks
25% of Physical Damage Converted to Lightning Damage
24% of Physical Damage Converted to Cold Damage (crafted)
Searing Exarch Item
Eater of Worlds Item
Last bumped on Aug 4, 2024, 3:05:42 PM
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Small amounts of physical damage can fail to convert when you have over 100% conversion, depending on the actual distribution. This is due to rounding, and adjusting conversion above to 100% to provide 100% conversion (in other words, not turning conversion above 100% into extra damage).

Your distribution is:
49% converted to cold -> 49/104 = 47.12% rounded to 47%
15% converted to lightning -> 15/104 = 14.42% rounded to 14%
40% converted to fire -> 40/104 = 38.46% rounded to 38%

With the total conversion ending up being 99%, a little physical damage fails to convert.

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