Countdown to empty treasury in Kingsmarch seems wrong

Hi not sure if it's a bug per se but for sure the calculation of remaining time until the treasury gets empty is wrong. With a wage/h of 6000g/h and a treasury of about 8000g it shouldn't even last more than 1.5 hrs so the 7hrs calculation is incorrect.

Am I missing anything ?

Last bumped on Aug 20, 2024, 9:54:12 PM
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Is it possible you have expensive temporary tasks at hand which will expire and then the cost will be much, much lower?
I had like 10 maps in queue which would be finished about 1.5hrs later.

It seems that the wages from map runners is not updated correctly or do not take into account the maps in queue and only the current map timer. After relaunching the game a bit after an hour later, the time dropped drastically :

they are correct about timer in treasury aint correct i had a timer of a day but in less then 4hours of playing it whas instantly gone
unfortunatly i am unable to post a screenshot

but iff the timer say 8hours then it should be 8hours

and not gone after les then 2hours
Its quite noticeable that the timer dont readily updates when you put someone to work, like if you put map runners to work, the wage can increase significantly, but the timer dont updates to account the new wage

Seems the timer to treaury run out only based on wage at the time the instance was created

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