Bismuth Ore Self Smelting

My Bismuth ore is smelting on its own. I do not have anyone assigned to it and it continues to become bars
Last bumped on Aug 18, 2024, 4:11:03 AM
This thread has been automatically archived. Replies are disabled.
It is explained in the Help panel that this normal behavior for Smelting and Mining.

You will need to unassign your smelters to keep that ore.

There are tens of threads on this already.
That workers will smelt/mine a different ore when their preferred ore is not available is not a bug - it's a feature to save players from having to micromanage the sim subgame so much.

The real problem is that those upgrades - as opposed to shipping - only accept ore and not bars. The workaround is to micromanage workers by taking everyone off of smelting. I believe that's not a bit of micromanagement that GGG intended, but have they said otherwise, somewhere?
Running heists fully zoomed in... because
Based on these statements, I did indeed find the info panel that says that "If there is no mined Ore of that type, Smelters will smelt other Ores instead."

So, I'm gathering that based on this info, you really only need 1 smelter for the whole process then, since they smelt the ore down pretty quickly.
"
Shdw_Phnx wrote:
Based on these statements, I did indeed find the info panel that says that "If there is no mined Ore of that type, Smelters will smelt other Ores instead."

So, I'm gathering that based on this info, you really only need 1 smelter for the whole process then, since they smelt the ore down pretty quickly.


You only pay smelters when they have work to do. More smelters just means the ore you have to smelt gets smelted faster. There's only two cases where you want less smelters: Cut your gold/hour cost (but the overall gold cost doesn't change), or to save ore for upgrades. Verisium is the one hurting a lot of people trying to do upgrades and getting it smelted overnight and have to re-farm for more. So I recommend no smelters at all until you finish those upgrades.
So instead of avoiding micromanagement, it adds micromanagement. You have to monitor the other ores getting smelted, when you want to collect a certain ore. Or completely avoid smelting, which slows you down for certain trades.

In conclusion - that don't help to reduce micromanagement, but increases it. Maybe just add a checkbox to disabled autosmelting of unassigned ores and everything is good.

Edit: Another solution would be to allow ores and bars for those upgrades needing ores. Or disable that autosmelting for ores that are needed for next upgrades.
Last edited by Kokuswolf#4703 on Aug 9, 2024, 2:50:46 PM
"
Kokuswolf wrote:
So instead of avoiding micromanagement, it adds micromanagement. You have to monitor the other ores getting smelted, when you want to collect a certain ore. Or completely avoid smelting, which slows you down for certain trades.

In conclusion - that don't help to reduce micromanagement, but increases it. Maybe just add a checkbox to disabled autosmelting of unassigned ores and everything is good.

Edit: Another solution would be to allow ores and bars for those upgrades needing ores. Or disable that autosmelting for ores that are needed for next upgrades.


Or... no. It doesn't add micromanaging, most people had zero problems. It doesn't really slow you down either, if it's a problem just turn them off for a couple maps then buy the upgrade. Problem solved.
Krokuswolf is absolutly right. This design results in the opposite of what is intended. I would call that a bug or a mistake. The workaround ('problem solved') is prove to this.

Report Forum Post

Report Account:

Report Type

Additional Info