Risk description is misleading (or bugged)
3.25.0b Patch Notes
" So, after I've read this I tried to send a ship with low risk (like 9-10% or so) to Pondium. I was ok if some unfortunate events will occur, for example ship delayed, some cargo lost etc. As soon as my crew and my ship is safe (which is stated in patch notes and in game) - I'm ok to risk a bit. Well guess what happened next. ![]() ![]() ![]() Unless this event can happen even at 0% Risk (which I personally never had before as I always try to send 0% Risk ships), this looks like a bug to me. And if this ever the case and Risk % indeed doesn't affect the chance for Crew member to be lost (meaning you can lose it at 0% and 100% equally), then what's the point of Risk system. GGG can you please look at this before people lose any more of their Crew memebers due to either poor description or a bug (or both?) I'm sure that I'm not alone with this one. Last bumped on Aug 10, 2024, 5:35:12 PM
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" ![]() Got this one today, so yes, it can happen with 0% risk. The risk system is there to show you how much you can safely transport without incurring financial losses (loss of shipment). You can push it a little and see what happens, but non-0 risk generates the events where the 25% / 50% / 75% of the shipment gets lost. |
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My issue is the "Risk" is a lie flat out.
I will send shipments for 500k+ and EVER F*&*ING time cargo is lost! 10% Risk is 1 in 10 and yet Im at 100% Its a bullship meter flat out LIE |
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" Lmao relax big dog. Not everything is a conspiracy theory. Go eat your wheaties and chill. |
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" Same for me. Whenever I'm above a certain risk level (10ish%), then there always be some issues. > Fixed a bug which allowed the Bestiary craft using The Black Morrigan Recipe to not respect item socket rules.
This company can't get any worse. |
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