Gamebreaking Blood/Sand Mastery Damage Bug
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https://www.twitch.tv/goratha/clip/FineGleamingSaladLeeroyJenkins-fZHU5YUqTBZRycfL
Unsure if this is intended or not but it is broken if not. If you take the Axe Mastery for the 30% inc Damage while in Blood Stance / 15% inc Area while in Sand Stance and evenif you don't have the aura equipped/skill gem associated with it, you get the buff anyway. Extremely broken/OP, again just unsure if intended or not. Thankies PoE1 Dead PoE2 Dead on Arrival PoEM ??????? Last bumped on Jul 25, 2024, 8:35:02 AM
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I'm not sure "30% inreased damage" quantifies as "broken/OP".
Setting that aside...this is working as intended. If you do not have a Stance skill active (either Blood and Sand, or Flesh and Stone), you are considered to be in Blood Stance. Attacks that change their behaviour based on your stance end their description with a reminder that you are in Blood Stance by default. This is so that you can understand the skill's behaviour without a Stance skill active, not a feature of the skill itself. |
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Gamebreaking 30% increased damage bug, holy crap.
![]() You're in blood stance by default, this has been the case since stances were introduced to the game. I can't deny though, this is one of the most unintuitive things in the game. |
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