The Dancing Dervish spining in place

Bug report reference: 1.778.124.314.

As said, The Dancing Dervish sword, as soon the rampage goes and they come off hand, they just stay spinning in place, moving slightly to a random direction very slowly, even without enemies around.

They are not targeting enemies like before, running around frequently, swapping from enemy to enemy, they just stand still spinning.

Here are screenshots, and I made sure there was no enemies around to be sure the swords are acting strange. And I would like some urgency pls, because this is the only build I'm currently playing, in every league...






*EDIT:

I am very unhappy with GGG for their disregard for Dancing Dervish. 3 patches have already came out and none of them fixed the sword. I spend half my time on this game hoping to finally be able to play with the only build that makes me want to play it and I can't.

An entire unused item in PoE. I'm very sad. At least, roll it back, for what it was, and then work on the new AI or something.

And thanks to everyone that acknowledged the bug and came here to support the fixing of it.
Last edited by noahst09#1233 on Aug 1, 2024, 2:00:16 PM
Last bumped on Aug 6, 2024, 12:12:45 PM
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I can second this.

My and other peoples dervish's don't move anymore whatever you do to them.

Turning them defensive or aggressive does nothing. They also don't trigger feeding frenzy buff anymore.

They also don't follow but at least you can teleport them.
Have same problem The Dancing Dervish sword don't move anymore whatever you do to them
Have same problem
Same here. Dervishes seem to be brain dead and do not react to anything and just stutter around in place. Tried aggressive, not aggressive, feeding frenzy, not feeding frenzy, with and without ancient skull.

Recorded a video too, many instances you can see dervishes completely ignoring enemies that should be in range and when I am attacking enemies, and also not following me around, only getting leashed and teleported or when I convocate them.

In the first 15 seconds you can see an instance of them completely ignoring a pack of mobs I just convocated them onto.

https://www.youtube.com/watch?v=oP3AQv5-nS4

bug report 3.645.394.999
Last edited by Intrets#7554 on Jul 21, 2024, 10:37:27 AM
same problem since patch
Have the same issue as well.
The only way I managed to make them attack something is by using two predator gem.
Me too
Bump up, since this problem still exists and the build is unplayable at the moment. Please take action and make it playable again. its a widely loved archetype no matter dex stacker hallow palm or as a minion build
Same issue here

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