Let us start multiple Harvests at the same time

Harvest is a mundane necessary mechanic that interrupts your mapping progress, I personally borderline hate it, But I have to do it since I play ssf and it's just mandatory, it's too good - but the gameplay loop of it is so boring and disruptive to the mapping flow.

GGG I ask you to let us start multiple of them at the same time (for both regular crops and crop rotation crops) - It will make it more fun because you can slay as many monsters as possible (and the whole mechanic shorter). And it's also still optional - because those that don't want this option can just still do them 1 at a time.
Last bumped on Jul 12, 2024, 10:04:10 PM
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Wow, a lot of these posts, I also agree, need to get one bigger thread going I think.
They gave us 1 click harvest. Some people are never satisfied.
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Lonnie455Rich wrote:
They gave us 1 click harvest. Some people are never satisfied.


What a terrible logic, if you can make the game better you should never stop trying to
Better for who? explody builds? when you add a way to benefit builds that have 400% movespeed and full screen explode you make it more of a waste of time for other builds.
how this change can be a waste of time for any build? have u read the post? it's still gonna be optional, just don't click other crops if you don't want to lol
If you made it where you could just run through with really high movespeed, open all the crops and explode them in 2 seconds it would make a slow clearing build waste their time instead of farming another mechanic and buying their juice. if someone can clear a mechanic 10x faster its not economical.
But that's the whole point of the game - good builds are supposed to perform better and farm better. I don't understand your point, there needs to be no losing opportunities for bad builds/players?
It can also be part of a harvest atlas passive, that way people using slower builds don't need to use it, like the expedition node. Personally I think it should be you can open as many or as few as you want, similar to how it was in harvest originally, but still need to run around and tap select the crop you want to open, with ability to do do 2,3,4,5 at a time if you wish. There's also a chance you can brick it if you open too many and your build can't handle it, so it's not all upside, difficulty is increased doing multiple at the same time, so I don't think this goes against POE design. I think having to double click them was a remnant of the old system where it had more purpose, good they are updating it, but I was disappointed when I watched the video and it wasn't to open multiple crops at once. Unlike the aura change which I think will be very good.
I agree with you Belegur. When I was thinking of this change I was also thinking of having to run from crop to crop clicking the activation button, not 1 button to activating them all. This way those that don't want this change can still do it 1 at a time, and those who wanna speed up the process can open multiple at a time

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