How do people achieve Million DPS?
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Hi everyone, despite playing for 1000+ hours on various leagues and characters, me and other casual PoE players can reach about 10k - 20k worth of DPS at best.
Most of the builds showcased here and on YT often go to extreme DPS, usually multiple millions DPS! -Could you share some tips on how can someone get there without having to copy someone else's build? -Is PoB the only tool I should use to get there? -Are there any special / absolutely must haves that I need to get? (passives,items,etc) In this case I'm asking for Duelist/Glad but I guess I'd ask the same for all the characters. Thanks Last bumped on May 27, 2024, 6:36:20 PM
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Well first thing is that you shouldn't trust the tooltip dps because it is extremely unreliable.
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stack multipliers.
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If you don't know the ins and outs of PoB you will not see the sky high dps numbers. You need to tick the correct boxes, enable skills etc etc. It is a whole process xD
Some builds can be super tricky to get an accurate estimate of the true dps. Some click too many boxes and see numbers that are highly unrealistic. Having that said most builds reach millions of dps these days so either you are doing something wrong and need to look into the mechanics of your build or there are a lot of boxes in PoB you need to look over :P As for gladiator it is considered to be one of the weakest ascendencies in the game at the moment with maaaaaybe exception of a bleed archetype which does ok at best. Bleed dps can be icky to get correct both in game and in PoB. Last edited by arknath#4740 on May 24, 2024, 4:22:22 AM
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" First off, people talking about millions of DPS refer to shaper dps in POB. Not the skill dps shown in the ingame tooltip. You can very much have millions of POB dps while your tooltip shows 10k because there is a lot of stuff the tool tip doesn't consider for it's calculation. Are you talking about 10k in POB or 10k tooltip? If the latter then there might be no problem. If 10k in POB then frankly it's difficult to help without having a POB. It could be wrong/missing configs, it could be messed up scaling, bad gear or all of it. It could also just be your skill having relatively low POB dps (usually skills with lot's of projectiles have low POB dps unless there is an option to show the damage of all projectiles hitting which doesn't exist for every skill. POB is the best tool if you want to optimize your character because it shows you how a given change would affect your build. There is no alternative. If you are experienced enough you can make working builds without it but even then, finetuning beyond a certain point is impossible without it. No there are no must haves that apply to everything. Every build has options that are "must haves" for the build in question but that doesn't always apply to other builds, not even other builds using the same gem. There are many different ways to scale damage and what passives/items you need ultimately depends on how you want to scale your skill. Last edited by Baharoth15#0429 on May 24, 2024, 4:25:53 AM
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Short answer: Multipliers
Let's say you use a single gem that does 100 damage. You put a point into a 'Damage Node' that increase your damage by 10%. Your damage is now 100+10=110 If you take five of the same 'Damage Nodes' you increase your damage by 10 each for 100+50=150. If you take 10 nodes then your damage becomes 100+10x10=200. This is called 'Additive' damage increase. ---------------------------------------------- Now there is a node called 'Monsters take 10% more damage' At 100 base damage without any damage nodes, monsters will take 100+10=110 damage from you. With 10 damage nodes, monsters will take 200+20=220 damage from you. The second node basically adds a 'Multiplicative' effect and is worth 2 passive points compared to damage nodes. ---------------------------------------------- The trick to increasing damage is to use as many multipliers as possible. Generally, 6-links are a huge priority because support gem effects are multiplicative. Let's say you have 100 base damage but now you increase your damage by 10% from 5 different sources that are multiplicative (rounding off for simplicity). 1. 100+(100*0.1)=100+10=110 2. 110+(110*0.1)=110+11=121 3. 121+(121*0.1)=121+12=133 4. 133+(133*0.1)=133+13=146 5. 146+(146*0.1)=146+15=161 Each time the damage increase is more than before and it is an exponential damage increase. The more multipliers you add, the more you increase your damage. Higher your damage becomes, higher the damage increase. ----------------------------------------------- Hope that helps you get started with what to look for in PoB |
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" First you should take a look on various builds here https://poe.ninja/builds/ It's all about multiplicative effects; One example: Playing a bow build with alot of various elemental flat damage: what will directly factorize all the flat damage ? Speed. Then next factor will be critical chance and associated critical multiplier. Then increasing damage taken by monster from projectiles: Sniper Mark. Then increasing the amount of projectiles and using secondary hit effects like Chain support or Returning projectile support. Etc etc... Last edited by Universalis#5776 on May 24, 2024, 5:04:30 AM
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We GitGud
Still sane exile?
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Besides all the good advice here (and it is good advice), the other main point is, you're not doing 10-20K DPS. It HAS to be more than that. Unless you're never leveling a character very high. I'm on my first char, total scrub budget, and I broke 20K DPS at level 44.
I replied to a poster in the Templar forum a couple weeks ago, he was complaining about only doing 104K DPS as level 75. He posted his PoB, so I loaded it up and looked. He missed some simple things in PoB (spell cast 4 projectiles, so set the count in PoB to 4), so once calculated correctly, he was actually doing ~216K DPS (still kinda low for where he was at). Then I explained how you can use the skills tab in PoB to evaluate support gems, and see how much they are actually contributing to your damage skills. One thing it showed was that one of his support gems was actually LOWERING his DPS for that skill. Just removing that gem raised his total DPS to ~268K. Now, of course, you could replace that support gem with another (PoB will rank them from best to worst, for what will help that skill, with the gear you have equipped), and that would take his DPS even higher. So, he posted that he was doing 104K DPS, but he was actually doing ~216K, and just removing one gem (so, no cost involved) took him to ~268K. If you post a PoB, it's pretty quick and simple for people to take a look and see what's what. |
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yeah I was looking at the tooltip DPS. after deploying in POB I'm around 50K Full DPS. Still low, but at least it's more clear now.
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