Integer overflow on rare monster HP in T17 maps

"Rares tougher than ubers" is apparently a reality in this league because there have been instances of rare monster HP rising so much that it actually exceeds signed 32-bit integer limit that is roughly 2,147,000,000 hit points.

This is easiest to achieve in T17 maps with maxed out map mod strength nodes, rolling the map with more life and more rare monster modifiers. Slot a +2 modifier scarab for good measure too and try out fully juiced Essence.



*Mobs that overflow die instantly to any damage hitting them.

Mobs that do not overflow are basically impossible to kill because on top of 2 billion hitpoints they also have massive stack of resistances, spell suppression and block chance. I had mobs that just could not be damaged. By a build that normally dispatches a level 85 uber in 20-30 seconds (not counting phasing).
Last bumped on Apr 27, 2024, 7:05:34 PM
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