Strongboxes don't open after all the enemies are dead.
This happened in a t17 ziggurat map with the following mods.
39 additional strongboxes cursed by vulnerability +1 maximum power charges Area contains runes of searing exarch 40% increased magic pack size (via scarab) Area's inhabitants are lying in ambush (from scarab) Players which skills throw traps/mines throw 1 less buffs on players expire 184% faster Players are assaulted by bloodstained sawblades Strongboxes have a 31% chance to be openable again (15% from scarab) explocit modifiers on strongboxes have 75% increased effect (from scarab) Not a single strong box would open after all the enemies from the strongbox died. It just comes up with the message "chest is locked" Last bumped on Apr 15, 2024, 9:22:32 AM
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