Mac OS: mapping fps is around 5-10
Have significant FPS drop from 60 to 5 on maps.
Game screen record with that problem: https://www.youtube.com/watch?v=SczxddYoO4o MacBook Pro Chip: Apple M1 Max RAM: 32 GB Game graphic settings: All graphic low, vsync adaptive, tripple-buffering disabled. Was trying to disable/enable different parts of graphic settings in different combinations, settings vsync off and capping foreground fps cap, etc.. This league is literally unplayable with that FPS. Previous time on same macbook I played in Sentinel league, that was cwdt-build (that already can make fps drops by itself), but all was very smooth - from juiciest mapping with 5 deli orbs to uber-bosses. But this leagu even simple pack of mobs on the map can make drop from 60 to 10 fps for a few seconds, and simple mechanics, like blight, can make game unplayable with 5 fps. Last bumped on Apr 5, 2024, 3:19:07 PM
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Throw M1 to the bin.....
It is not a Intel-Mac, nor have a dedicated graphic card such as Nvidia 4080 (2060 may already suitable for this game) This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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I'm encountering the same thing. Especially in towns with lots of players. Also in maps when a bunch of monsters spawn, such as from expedition or abyss. But in general it happens for pretty much any content with monsters. It's making this current league 3.24 really difficult to play. Last league was better but still not great.
I made a recording demonstrating the performance issues. On expedition I get 10fps. On other parts of the map the FPS drops to below 30 when I'm attacking mobs. During the boss fight I'm also seeing around 20fps. At the end of the video I show the graphics settings I'm using: Windowed, vsync adaptive, triple buffer disabled, FG cap 60, BG cap 30, AA off, lighting shadows, shadow quality low, sun shadow quality low, lights low, DOF disabled, water low, texture medium, filtering 2x anisotropic, culling enabled, dyanmic res enabled, resolution factor ON and lowest, multithreading enabled. Apple M1 Max, 64gb ram, OS 13.0, GPU integrated 32 core. https://youtu.be/B7UkMy1usQU |
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