Elemental reflect immunity disabled by necropolis modifier

Hi POE team,

the Necropolis modifier "100% chance to reflect hexes/non-damaging ailments reflection" seems to overwrite reduced reflected damage taken.

in the screenshot below I had 110% reduced reflected elemental damage taken (Soul of Yugul + Elemental mastery) but still got one-shot every time I attacked one of the affected enemies. With every other enemy I attacked this did not happen.

The skills i used were Frostbolt and Ice Nova of Frostbolts. The map had elemental and physical reflect but I don't deal any phyical damage.

Screenshot:
Last edited by Silverius2#4679 on Apr 1, 2024, 6:55:10 PM
Last bumped on Apr 1, 2024, 7:06:01 PM
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Image link as the image doesn't seem to load: https://imgur.com/a/xdlz9Bm
110% reduced isn't immune if you have sources of % increased.

It sounds like you're inflicting shocks which are being reflected to you, increasing the damage you take. 110% reduced reflected damage taken + 30% increased damage taken from shock would mean taking 20% reflected damage.
Ok mystery solved.

Thank you for the explanation.
I wasn't aware that damage increase of shocked would add to the reduced damage taken.

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