Unholy Might Oversight
It feels like GGG forgot about some of the minion support when making changes to Unholy Might. While minion damage large cluster jewels have a few weak notables, such as "Rotten Claws," they forgot about "Skeletal Atrophy" which is directly impacted by the Necromancer changes.
The minion offence mastery granting "Minions have 25% chance to gain Unholy Might for 4 seconds on Kill" seems to also have been forgotten about. These seem like big oversights considering how minion players have both praised the buffs to and strength of minions, but have also been critical of support provided to minions through passives, masteries, cluster jewels, etc. I just don't want this to become another minion crit situation where it feels forgotten about, though I understand these are two different issues. Though on a side note, it would be nice to see all Summon Skeletons buffed, since Kalandra dealt them a harsh nerf, and then have GGG balance each Summon Skeleton gem accordingly. It would make Skeleton Archers and Iron Mass much more appealing while providing better balance among Skeleton builds. Last bumped on Mar 24, 2024, 12:00:48 AM
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How is it an oversight. The mastery allows you to get unholy might on non-necromancer minion builds. Quite literally that is a good thing
Skeletal Atrophy and Rotten Claws have been bad since forever. It's a throwaway notable quite like many others that exist for other archetypes. No biggie And minion crit isn't "dead" at all. BAMA Guardian exists The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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