Left clic changes are a big downgrade for accessibility
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The freedom to put movement command on any key button, and to put any skill on left mouse click has been great for helping with accessibility and wrist stress.
I have found that using movement on left click and main skill on right click put a lot of tension on my wrist, and caused some pain due to maintaining one finger down, and clicking repeatedly with the other. I solved this issue by putting my move command on spacebar, which ended up being a lot more comfortable and sustainable for me, since I could "balance" the effort of repeated/sustained clicks on my right and left hand. My left click would end up with frostblink, blessing, or a utility skill that I don't press as often. Now, I know I can adapt, either by remapping left click and spacebar to the other respectively, but why do I have to do this at all ? Why not have the freedom to chose which button press triggers an action ? If you want to go through the "movement + instant skill" nerf, please consider nerfing the combination of the two instead : Make it so if you bind a skill to left click, the move command is not executed as well. Last bumped on Mar 19, 2024, 8:45:31 PM
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+1
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+1
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+1
Cant believe GGG makes these ridiculous changes so easily. |
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