UI and UI related Improvements
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Don't hide the latency chart behind player buff icons.
Don't make trade requests, party invites, offline/online/status messages, and friend requests go over the player inventory screen, since while people are trading most would like to see their inventory unobstructed, and the obstruction prevents clicking items in inventory. Party invites should not be mutually exclusive. For example accepting one auto-cancels the others. This is annoying when trading for both buyer or seller and has cumulatively wasted at least a century of time. Consuming Bestiary Orbs in hideout should not require opening of the Bestiary Challenge page in order to be consumed. Beast limit should also be at minimum closer to 2^16 not some arbitrary number with no real meaning as far as data storage goes. Friend list/ignore list size should also not be an arbitrary and trivially small number. (It's 100) 2^32 should do just fine so players can ignore space aliens from other galaxies Stacked Decks should have a currency slot in the currency tab or be moved to a component of the Divination Card tab. The former is more fitting, as if I type "currency" in highlight items, they are highlighted. They are not a part of any league mechanic specifically; they need a slot. Undisputed best alpha tester since Awakening beta. Last bumped on Jan 17, 2024, 6:00:13 PM
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+1
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Status messages should go to the side of tab selection, so they are not blocking the tab names.
![]() The rucksack should not have a region between the inventories that moves the player when clicked, i.e. clicking here will move the player. ![]() And for instance, clicking here on normal UI will not move the player. Sloppy. ![]() Undisputed best alpha tester since Awakening beta. Last edited by Rhaegar_G#4953 on Jan 16, 2024, 8:29:10 PM
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agree with everything except the "trade request behind inventory"
I regularly have my stash or inventory open when people come to trade with me. If the request does NOT go over these screens, I would never see it and it would be a much bigger hassle to deal with. That being said, once you are active in the trade then all other outside requests should go underneath. |
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" It doesn't have to go under/over anything, it could easily go to the left of the inventory when it is open. The only reason why they likely won't do this is because many UI panels in this game poorly utilize space and so does the trade/party notification. It can quickly get to the point where there is no actual game visible at all. Again this just speaks to the general poor quality of UI and planning in this game. Undisputed best alpha tester since Awakening beta.
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