Abyss infinite spawning + whisps= LAG
Abyss Spires while damaged fire projectile at 99%? /75%? /50% hp
that projectile create abyss pool that spawns mobs: a 1 or 2 rare mobs and a magic / normal mobs normal mobs spawned by abyss pools have a limit but if they are killed they respawn ( they do not dropp loot when respawned ) Purple whisps from league mechanic add additional projectiles to spires that in turn create more abyss pools that summons more normal mobs most of them have an animation of whisps empowering them when they spawn and that creates a lag when spire have +3 proj from map mods and like up to 5? alot anyway from whisps when killed these normal mobs respawn get the same animation again as long as spire is alive and mobs respawn there is a lag but spire have a limit how fast he can fire projectiles and pools need to be for certain amout of time to spawn rare monsters if killed too fast spire will either not fire projectiles or pools wont have enough time spawn anything the more type and amount of whisps from wildwood the bigger the lag could we PLEASE get either abyss pools dont respawn normal mobs infinitely or there is no animation of normal abyss mobs that cannot drop loot being empowered by whisps what ever works just please fix the lag Last bumped on Dec 27, 2023, 12:07:41 PM
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That almost feels like an exploit for infinite loot. Personally I'd avoid it altogether as GGG can sometimes be heavy-handed on people using exploits. It's not like Abyss is worth farming for without Affliction juice anyway.
If it's worth anything, there's no chance in hell this league is going core so even if GGG ignores the infinite juiced monster exploit, it'll only last for as long as this league. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on Dec 27, 2023, 10:18:12 AM
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" The normal mobs that keep spawning do not drop loot and do not give xp, sort of like when you stay in Heist after Lockdown for too long It's not an exploit and all OP needs to do is kill the rares that spawned from the holes The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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he must have not read what i wrote
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