Locking crafts behind unique maps: actually awful.

Please move them to less RNG based maps. Cowards trial and Putrid Cloister specifically.
Last bumped on Dec 14, 2023, 10:22:18 PM
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Why? It actually makes the maps valuable and gives people something to farm for... the crafts locked behind the maps are insanely powerful and allow you to craft GG stuff. :S I literally don't get what you're complaining about
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Grauthrim wrote:
Why? It actually makes the maps valuable and gives people something to farm for... the crafts locked behind the maps are insanely powerful and allow you to craft GG stuff. :S I literally don't get what you're complaining about


Already have to grind for the material to use the craft not sure why the map should be gated behind RNG as well.

Have it always be a t16 map so you can't get it "early" if that's the issue.
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Relationship wrote:
Already have to grind for the material to use the craft not sure why the map should be gated behind RNG as well.

Have it always be a t16 map so you can't get it "early" if that's the issue.


It's not even difficult to get those maps. Especially Putrid Cloister pops up quite often even on T4 with some Singular Scouting Reports.

You can keep 1 of each tier of Kirac missions and just reroll for unique maps you haven't completed yet. Since you play SSF you should be familiar with that concept
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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ArtCrusade wrote:
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Relationship wrote:
Already have to grind for the material to use the craft not sure why the map should be gated behind RNG as well.

Have it always be a t16 map so you can't get it "early" if that's the issue.


It's not even difficult to get those maps. Especially Putrid Cloister pops up quite often even on T4 with some Singular Scouting Reports.

You can keep 1 of each tier of Kirac missions and just reroll for unique maps you haven't completed yet. Since you play SSF you should be familiar with that concept


Yes I am very familiar and something I have been doing. Running on the bad side of RNG.

There the last two maps i need lol
imho, the issue is GGG doesnt want to make unique maps more rewarding.

thus, they gate crafts behind unique maps.

every league that i play, i rarely if ever run my unique maps more than once unless the map has good rewards.

i do agree that gating crafting options behind unique maps can feel bad.

but i m done giving GGG ideas on how to make their game better.

ultimately they do what they think is best
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