Transifgured Volcanic fissure oversight

The new quality for volcanic fissure grants 1 additional projectile per 10% quality.

meanwhile the new snaking volcanic fissure gem looses the entire projectile portion of the skill rendering the quality completly useless due to loosing the projectile tag.

i pob´d this skill a lot and loosing the projectiles makes it much much less viable it just has 40%ish less damage than molten strike no matter how you approach it.

id suggest leaving the projectile tag in , remove the line of "this skill fires 4 additional projectiles" and allowing quality to grant the transfigured gem projectiles. Support gems and the passive skill multishot and 2-4 projectiles from quality are the only sources of additional projectiles for this skill anyways and they all come with a huge orportunity cost. this way the quality would still do something and players have can decide on what portion of the skill to focus on, without changing the quality of the base gem or introducing different qualitys for certain transifgured gems. Maybe bump up the damage effectiveness or erruption count of the vaal variant to seperate it a little more.
but i dont want to tell you guys on how to do your job , id just love if the transfigured gem quality would do something for sneaking volcanic fissure :)
Last bumped on Dec 7, 2023, 9:53:26 AM
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KenotoTAKEN wrote:
The new quality for volcanic fissure grants 1 additional projectile per 10% quality.

meanwhile the new snaking volcanic fissure gem looses the entire projectile portion of the skill rendering the quality completly useless due to loosing the projectile tag.
Bonuses from quality of transfigured gems may differ from normal quality bonuses. As you can see "of Snaking" version with 20% quality doesn't have "Fires 2 projectiles" line. Some % more Area of Effect is what the quality provides.

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