HELP!!! cant play (;_;) CreateShaderResourceViewEx

I don't even have time to click on log in, the game closes...
This never happened...
It started today...



The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (GetDeviceRemovedReason: The GPU will not respond to further commands, most likely due to an invalid command passed by the calling application.)


dxdiag:
"




Logs - Client.txt:
"





It's just time to take the screenshot and the game closes immediately...
There wasn't even time to move...
print:
Spoiler



On ets2 I played for 1 hour without any problems....
print:
Spoiler



2023/11/11 15:25:37 17321343 cffb0716 [INFO Client 4364] : Your bug report reference number is 1.471.194.742.

Spoiler


Please does anyone know how to solve it?

Last edited by Nabeta_#6935 on Nov 11, 2023, 12:28:40 PM
Last bumped on Nov 15, 2023, 8:34:24 AM
Does anyone know how to solve it?
Could someone from support help here?
Because they said in an email that there are not enough employees to help
there....
the error continues and I can't even choose the char.

Client.txt
Spoiler
2023/11/12 14:35:33 ***** LOG FILE OPENING *****
2023/11/12 14:35:33 1733046 e4b31b96 [INFO Client 9732] Send patching protocol version 6
2023/11/12 14:35:33 1733296 e4b32353 [INFO Client 9732] Web root: https://patch.poecdn.com/3.22.2.1.4/
2023/11/12 14:35:33 1733296 e4b32352 [INFO Client 9732] Backup Web root: https://patch.poecdn.com/3.22.2.1.4/
2023/11/12 14:35:33 1733296 e4b32332 [INFO Client 9732] Requesting root contents 1
2023/11/12 14:35:33 1733437 e4b323b0 [INFO Client 9732] Got file list for "" 0
2023/11/12 14:35:33 1733437 e4b32794 [INFO Client 9732] Requesting folder Redist 1
2023/11/12 14:35:33 1733562 e4b323b0 [INFO Client 9732] Got file list for "Redist" 0
2023/11/12 14:35:33 1733562 e4b34db3 [INFO Client 9732] Finished checking files
2023/11/12 14:35:34 1733718 9e6a0b0a [INFO Client 9732] Enumerated adapter: NVIDIA GeForce GTX 680
2023/11/12 14:35:34 1733828 9e6a1d2a [INFO Client 9732] Enumerated device for adapter: NVIDIA GeForce GTX 680. Selected feature level: 45056. Max feature level: 45056
2023/11/12 14:35:34 1733828 9e6a1363 [INFO Client 9732] Enumerated output for adapter NVIDIA GeForce GTX 680 of \\.\DISPLAY1
2023/11/12 14:35:34 1733828 9e6a0b0a [INFO Client 9732] Enumerated adapter: Intel(R) HD Graphics 4000
2023/11/12 14:35:34 1733828 9e6a1d2a [INFO Client 9732] Enumerated device for adapter: Intel(R) HD Graphics 4000. Selected feature level: 45056. Max feature level: 45056
2023/11/12 14:35:34 1733828 9e6a0b0a [INFO Client 9732] Enumerated adapter: Microsoft Basic Render Driver
2023/11/12 14:35:34 1733828 9e6a1d2a [INFO Client 9732] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2023/11/12 14:35:34 1733828 84a7e6df [INFO Client 9732] [ENGINE] Init
2023/11/12 14:35:34 1733828 84a7e6dd [INFO Client 9732] [ENGINE] Current directory: D:/Path of Exile
2023/11/12 14:35:34 1733843 84a7e6d2 [INFO Client 9732] [ENGINE] Cache directory: C:\Users\Nabeta\AppData\Roaming\Path of Exile\
2023/11/12 14:35:34 1733843 84a7e6d3 [INFO Client 9732] [ENGINE] Download directory: C:\Users\Nabeta\AppData\Roaming\Path of Exile\Download\
2023/11/12 14:35:34 1733843 84a7e6f9 [INFO Client 9732] [ENGINE] Settings directory: C:\Users\Nabeta\Documents\My Games\Path of Exile\
2023/11/12 14:35:34 1733843 55713a0d [INFO Client 9732] [JOB] Start
2023/11/12 14:35:34 1733843 557131c3 [INFO Client 9732] [JOB] HIGH: 2
2023/11/12 14:35:34 1733843 557131c3 [INFO Client 9732] [JOB] MEDIUM: 2
2023/11/12 14:35:34 1733843 557131c3 [INFO Client 9732] [JOB] LOW: 2
2023/11/12 14:35:34 1733843 557131c3 [INFO Client 9732] [JOB] IDLE: 2
2023/11/12 14:35:34 1733843 55712d85 [INFO Client 9732] [JOB] High Jobs: OFF
2023/11/12 14:35:34 1733843 55712ece [INFO Client 9732] [JOB] Emulate Platforms: OFF
2023/11/12 14:35:34 1733843 55713a65 [INFO Client 9732] [JOB] Tight Buffers: ON
2023/11/12 14:35:34 1733843 a0b45e28 [INFO Client 9732] [STORAGE] Init
2023/11/12 14:35:34 1734046 3f4041b [INFO Client 9732] [BUNDLE] Bundle index: Bundles2/_.index.bin
2023/11/12 14:35:34 1734046 3f4041a [INFO Client 9732] [BUNDLE] Found 35434 entries (5.9 MB)
2023/11/12 14:35:34 1734046 3f40432 [INFO Client 9732] [BUNDLE] Found 843324 slots (9.7 MB)
2023/11/12 14:35:34 1734046 3f40433 [INFO Client 9732] [BUNDLE] Found 64667 directories (757.8 KB)
2023/11/12 14:35:34 1734046 3f4333b [INFO Client 9732] [BUNDLE] Bundle file cache size: 2048
2023/11/12 14:35:34 1734046 b51d64a1 [INFO Client 9732] [RENDER] Render: ON
2023/11/12 14:35:34 1734046 b51d64a2 [INFO Client 9732] [RENDER] Emulate: OFF
2023/11/12 14:35:34 1734046 b51d614d [INFO Client 9732] [RENDER] Tight: ON
2023/11/12 14:35:34 1734046 b51d614e [INFO Client 9732] [RENDER] Consolidate: ON
2023/11/12 14:35:34 1734046 b51d6145 [INFO Client 9732] [RENDER] Types bucket count: 16
2023/11/12 14:35:34 1734046 b51d64c8 [INFO Client 9732] [RENDER] Async: ON
2023/11/12 14:35:34 1734046 b51d64ce [INFO Client 9732] [RENDER] Budget: ON
2023/11/12 14:35:34 1734046 b51d652b [INFO Client 9732] [RENDER] Wait: ON
2023/11/12 14:35:34 1734046 b51d650e [INFO Client 9732] [RENDER] Skip: ON
2023/11/12 14:35:34 1734046 b51d656b [INFO Client 9732] [RENDER] Throttling: ON
2023/11/12 14:35:34 1734046 b8fd3911 [INFO Client 9732] [ENTITY] Consolidate: ON
2023/11/12 14:35:34 1734046 b8fd397c [INFO Client 9732] [ENTITY] Async: ON
2023/11/12 14:35:34 1734046 b8fd38d7 [INFO Client 9732] [ENTITY] Wait: ON
2023/11/12 14:35:34 1734046 b8fd393e [INFO Client 9732] [ENTITY] Instancing: ON
2023/11/12 14:35:34 1734046 32759610 [INFO Client 9732] [SHADER] Tight: ON
2023/11/12 14:35:34 1734046 32759678 [INFO Client 9732] [SHADER] Emulate: OFF
2023/11/12 14:35:34 1734046 3275967d [INFO Client 9732] [SHADER] Consolidate: ON
2023/11/12 14:35:34 1734046 3275967e [INFO Client 9732] [SHADER] Packed Only: OFF
2023/11/12 14:35:34 1734046 32758a79 [INFO Client 9732] [SHADER] Address: http://www.pathofexile.com/tool/shader-db?a=store
2023/11/12 14:35:34 1734046 32758a9e [INFO Client 9732] [SHADER] Async: ON
2023/11/12 14:35:34 1734046 32758a98 [INFO Client 9732] [SHADER] Budget: ON
2023/11/12 14:35:34 1734046 32758abd [INFO Client 9732] [SHADER] Wait: ON
2023/11/12 14:35:34 1734046 32758ab7 [INFO Client 9732] [SHADER] Sparse: OFF
2023/11/12 14:35:34 1734046 327588d4 [INFO Client 9732] [SHADER] Delay: OFF
2023/11/12 14:35:34 1734046 327588f1 [INFO Client 9732] [SHADER] Limit: ON
2023/11/12 14:35:34 1734046 32759653 [INFO Client 9732] [SHADER] Inline Uniforms: ON
2023/11/12 14:35:34 1734046 8039a694 [INFO Client 9732] [TEXTURE] Consolidate: ON
2023/11/12 14:35:34 1734046 8039a6f3 [INFO Client 9732] [TEXTURE] Async: ON
2023/11/12 14:35:34 1734046 8039a6f5 [INFO Client 9732] [TEXTURE] Wait: ON
2023/11/12 14:35:34 1734046 8039a6d0 [INFO Client 9732] [TEXTURE] Throttling: ON
2023/11/12 14:35:34 1734046 8039a6da [INFO Client 9732] [TEXTURE] Budget: ON
2023/11/12 14:35:34 1734046 8039a731 [INFO Client 9732] [TEXTURE] Throw: OFF
2023/11/12 14:35:34 1734046 84a7b074 [INFO Client 9732] [ENGINE] Running Engine version 2.0.0
2023/11/12 14:35:34 1734062 39ae39ef [INFO Client 9732] [TRAILS] Immutable: ON
2023/11/12 14:35:34 1734062 39ae39ee [INFO Client 9732] [TRAILS] Debug: OFF
2023/11/12 14:35:34 1734062 8039a771 [INFO Client 9732] [TEXTURE] Tight: ON
2023/11/12 14:35:34 1734062 8039a757 [INFO Client 9732] [TEXTURE] Emulate: OFF
2023/11/12 14:35:34 1734062 8039a752 [INFO Client 9732] [TEXTURE] Bucket count: 16
2023/11/12 14:35:34 1734062 d18d7543 [INFO Client 9732] [SOUND] Audio: ON
2023/11/12 14:35:34 1734062 d18d7542 [INFO Client 9732] [SOUND] LiveUpdate: OFF
2023/11/12 14:35:34 1734062 47bbd1b9 [INFO Client 9732] [SOUND] Buffer size = 64.0 MB
2023/11/12 14:35:34 1734078 9b0d2a6 [INFO Client 9732] [VIDEO] Enable: ON
2023/11/12 14:35:34 1734093 9775b2fd [INFO Client 9732] [PARTICLE] Immutable: ON
2023/11/12 14:35:34 1734093 9775b2fa [INFO Client 9732] [PARTICLE] Debug: OFF
2023/11/12 14:35:34 1734093 9775b2f9 [INFO Client 9732] [PARTICLE] Keep Persistent: ON
2023/11/12 14:35:34 1734093 9fc75e42 [INFO Client 9732] [RESOURCE] Jobs: ON
2023/11/12 14:35:34 1734093 84a7daba [INFO Client 9732] [ENGINE] Ready
2023/11/12 14:35:34 1734296 951bc0b0 [INFO Client 9732] [STARTUP] Bundle Startup Start
2023/11/12 14:35:34 1734296 951bc057 [INFO Client 9732] [STARTUP] Bundle Startup in 5.5e-05 seconds
2023/11/12 14:35:34 1734296 951bc0b0 [INFO Client 9732] [STARTUP] Game Start
2023/11/12 14:35:34 1734500 ca86fd1d [DEBUG Client 9732] Rebuilding UI::Core properties. Current input mode = '1'
2023/11/12 14:35:35 1734828 951bc057 [INFO Client 9732] [STARTUP] Game in 0.543123 seconds
2023/11/12 14:35:35 1734828 951bc0b0 [INFO Client 9732] [STARTUP] Window Start
2023/11/12 14:35:35 1734828 951bc0b0 [INFO Client 9732] [STARTUP] Audio Start
2023/11/12 14:35:35 1734828 47bbedf7 [INFO Client 9732] [SOUND] Channel count = 32 (asked for 32)
2023/11/12 14:35:35 1734828 47bbedf6 [INFO Client 9732] [SOUND] Source count = 512
2023/11/12 14:35:35 1734828 9e6a0b0a [INFO Client 9732] Enumerated adapter: NVIDIA GeForce GTX 680
2023/11/12 14:35:35 1734921 9e6a1d2a [INFO Client 9732] Enumerated device for adapter: NVIDIA GeForce GTX 680. Selected feature level: 45056. Max feature level: 45056
2023/11/12 14:35:35 1734921 9e6a1363 [INFO Client 9732] Enumerated output for adapter NVIDIA GeForce GTX 680 of \\.\DISPLAY1
2023/11/12 14:35:35 1734921 9e6a0b0a [INFO Client 9732] Enumerated adapter: Intel(R) HD Graphics 4000
2023/11/12 14:35:35 1734937 9e6a1d2a [INFO Client 9732] Enumerated device for adapter: Intel(R) HD Graphics 4000. Selected feature level: 45056. Max feature level: 45056
2023/11/12 14:35:35 1734937 9e6a0b0a [INFO Client 9732] Enumerated adapter: Microsoft Basic Render Driver
2023/11/12 14:35:35 1734937 9e6a1d2a [INFO Client 9732] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2023/11/12 14:35:35 1734953 951bc057 [INFO Client 9732] [STARTUP] Window in 0.116071 seconds
2023/11/12 14:35:35 1734953 47bbe9fb [INFO Client 9732] Changing to device "Alto-falantes (Realtek High Definition Audio)"
2023/11/12 14:35:35 1734953 951bc057 [INFO Client 9732] [STARTUP] Audio in 0.120694 seconds
2023/11/12 14:35:35 1734953 413b61ff [DEBUG Client 9732] [GamepadManager] Initialising
2023/11/12 14:35:35 1734953 951bc0b0 [INFO Client 9732] [STARTUP] Device Start
2023/11/12 14:35:35 1734953 340883b4 [INFO Client 9732] [RENDER] StartDevice: DirectX11
2023/11/12 14:35:35 1735250 71c42c0 [DEBUG Client 9732] [SHADER] Load shader cache: ShaderCacheD3D11
2023/11/12 14:35:35 1735359 fafff8a4 [INFO Client 9732] [D3D11] Buffer Count = 2
2023/11/12 14:35:35 1735359 fafff8e9 [DEBUG Client 9732] CreateSwapChain: SetFullScreenState 0
2023/11/12 14:35:35 1735359 29d4ce24 [INFO Client 9732] [D3D11] Runtime version = 11.1
2023/11/12 14:35:35 1735359 29d4ce25 [INFO Client 9732] [D3D11] Feature Level = 11.0
2023/11/12 14:35:35 1735359 29d4ce26 [INFO Client 9732] [D3D11] Driver Command Lists = YES
2023/11/12 14:35:35 1735359 29d4ce27 [INFO Client 9732] [D3D11] Driver Concurrent Creates = YES
2023/11/12 14:35:35 1735359 29d4ce28 [INFO Client 9732] [D3D11] Driver Constant Buffer Offsetting = YES
2023/11/12 14:35:35 1735390 9d4eeb40 [DEBUG Client 9732] [WINDOW] TriggerDeviceCreate
2023/11/12 14:35:36 1736203 9d4eeba7 [DEBUG Client 9732] [WINDOW] TriggerDeviceReset
2023/11/12 14:35:36 1736203 b51d6dc6 [DEBUG Client 9732] [RENDER] backbuffer resolution = 1507 x 981
2023/11/12 14:35:36 1736203 b51d6dc7 [DEBUG Client 9732] [RENDER] others resolution = 1507 x 981
2023/11/12 14:35:36 1736203 951bc057 [INFO Client 9732] [STARTUP] Device in 1.24019 seconds
2023/11/12 14:35:36 1736203 951bc0b0 [INFO Client 9732] [STARTUP] Tencent Start
2023/11/12 14:35:36 1736203 951bc057 [INFO Client 9732] [STARTUP] Tencent in 1.7e-05 seconds
2023/11/12 14:35:36 1736203 951bc0b0 [INFO Client 9732] [STARTUP] Loading Start
2023/11/12 14:35:36 1736218 951bc057 [INFO Client 9732] [STARTUP] Loading in 0.017367 seconds
2023/11/12 14:35:36 1736218 951bc0b0 [INFO Client 9732] [STARTUP] DebugGUI Start
2023/11/12 14:35:36 1736218 951bc057 [INFO Client 9732] [STARTUP] DebugGUI in 1.7e-05 seconds
2023/11/12 14:35:36 1736218 951bc0b0 [INFO Client 9732] [STARTUP] Bundle Tiny Start
2023/11/12 14:35:36 1736218 951bc0b0 [INFO Client 9732] [STARTUP] Bundle Login Start
2023/11/12 14:35:36 1736218 951bc057 [INFO Client 9732] [STARTUP] Bundle Login in 0.003409 seconds
2023/11/12 14:35:36 1736218 951bc0b0 [INFO Client 9732] [STARTUP] Registration Start
2023/11/12 14:35:36 1736218 951bc057 [INFO Client 9732] [STARTUP] Bundle Tiny in 0.007024 seconds
2023/11/12 14:35:37 1736718 951bc057 [INFO Client 9732] [STARTUP] Registration in 0.490892 seconds
2023/11/12 14:35:38 1737703 5094179d [WARN Client 9732] tool_settings.json was not found. Resetting to default settings.
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/dofhelpers.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/cubemapops.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/itemeffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/resourceorb.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/util.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/lighting.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/projection.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/include/pixeloperations.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/imgui.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/opaquedatabuilder.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/fullscreenquad_vertexshader.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/ui_circleeffect_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/ui_imagegloweffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/ui_directionalsaturate.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/ui_radicalfilleffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/ui_ragebar_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/gbufferdownsampler.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/gaussianblur.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/globalillumination.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/terrainburn.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/tiledlightassign.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/draw2d.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/default_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/default_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthresolver.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthlinearizer.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthoverrider.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthoffield.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthawaredownsampler.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthawareblur.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/depthawareupsampler.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/debugline_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/debugline_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/atlasdissolveeffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/atlaseffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/atlasglowwaveeffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/areatitleeffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/archnemesiseffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/heistfogeffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/hellscapeeffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/cubemapdiffusefilter.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/cubemapmipbuilder.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/cubemapconverter.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/cubemapggxfilter.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/clear_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/clear_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/coastlinebuilder.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/pbrpanel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/passiveskillscreeneffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/postprocessing.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/brightpass.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/bentnormals.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/blur.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/bloomcutoff.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/bloomgather.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/blit_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/blit_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/builddownsampled.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/buffframeeffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/binkvertexshader.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/binkpixelshader.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/binkpixelshaderalpha.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/specularocclusion.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/screenspacerays.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/screenspaceshadows.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/screenspaceambientocclusion.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/screenspacetracer.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/synthesisdecayeffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/synthesisdistortioneffect.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/smaa_main.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/smaa.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/mobileuieffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/miscuiscreeneffects.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_unconditional_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_tile_packer_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_tile_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_visibility_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_projected_vertex.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_pixel.hlsl
2023/11/12 14:35:38 1737718 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_box_filter_pixel.hlsl
2023/11/12 14:35:38 1737734 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/minimap_blending_pixel.hlsl
2023/11/12 14:35:38 1737734 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/reprojector.hlsl
2023/11/12 14:35:38 1737734 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: shaders/rendertargetscaler.hlsl
2023/11/12 14:35:38 1737734 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: Shaders/SamplerDeclarations.inc
2023/11/12 14:35:38 1737734 2c672544 [DEBUG Client 9732] [DXC] Add include to cache: Shaders/CommonDeclarations.inc
2023/11/12 14:35:49 1748828 890d9d5d [INFO Client 9732] Async connecting to sao01.login.pathofexile.com:20481
2023/11/12 14:35:49 1748875 890d9db7 [INFO Client 9732] Connected to sao01.login.pathofexile.com in 31ms.
2023/11/12 14:35:59 1759328 172ac405 [CRIT Client 9732] [D3D11] CreateShaderResourceViewEx: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (GetDeviceRemovedReason: The GPU will not respond to further commands, most likely due to an invalid command passed by the calling application.)
I'm getting the same error for a couple of weeks now, randomly after playing for a while. From what I read, this is a DirectX 11 error.

When switched to Vulkan, I was getting the "ErrorDeviceLost" error, now I'm experimenting with DirectX 12.

PS: I'm using AMD Radeon RX 580 videocard with up-to-date drivers, in case it's relevant.
Last edited by 6_din_49#4066 on Nov 13, 2023, 2:39:02 PM
Update: After ~6 hours of playing over 4 sessions with DirectX 12, game did not crash yet. I also added "--noasync" launch option, it might be part of the solution.

Launch options: https://www.poewiki.net/wiki/Launch_options
still giving the error/crash (;_;)
Maybe the VGA must be having problems, or I need to format Windows. Well, today I'm going to format it....

Client.txt

dx12
Spoiler
2023/11/15 11:42:56 ***** LOG FILE OPENING *****
2023/11/15 11:42:56 4617234 e4b31b96 [INFO Client 8040] Send patching protocol version 6
2023/11/15 11:42:56 4617531 e4b32353 [INFO Client 8040] Web root: https://patch.poecdn.com/3.22.2.1.4/
2023/11/15 11:42:56 4617531 e4b32352 [INFO Client 8040] Backup Web root: https://patch.poecdn.com/3.22.2.1.4/
2023/11/15 11:42:56 4617531 e4b32332 [INFO Client 8040] Requesting root contents 1
2023/11/15 11:42:57 4617671 e4b323b0 [INFO Client 8040] Got file list for "" 0
2023/11/15 11:42:57 4617671 e4b32794 [INFO Client 8040] Requesting folder Redist 1
2023/11/15 11:42:57 4617828 e4b323b0 [INFO Client 8040] Got file list for "Redist" 0
2023/11/15 11:42:57 4617828 e4b34db3 [INFO Client 8040] Finished checking files
2023/11/15 11:42:57 4618000 9e6a0b0a [INFO Client 8040] Enumerated adapter: NVIDIA GeForce GTX 680
2023/11/15 11:42:57 4618109 9e6a1d2a [INFO Client 8040] Enumerated device for adapter: NVIDIA GeForce GTX 680. Selected feature level: 45056. Max feature level: 45056
2023/11/15 11:42:57 4618109 9e6a1363 [INFO Client 8040] Enumerated output for adapter NVIDIA GeForce GTX 680 of \\.\DISPLAY1
2023/11/15 11:42:57 4618109 9e6a0b0a [INFO Client 8040] Enumerated adapter: Intel(R) HD Graphics 4000
2023/11/15 11:42:57 4618109 9e6a1d2a [INFO Client 8040] Enumerated device for adapter: Intel(R) HD Graphics 4000. Selected feature level: 45056. Max feature level: 45056
2023/11/15 11:42:57 4618109 9e6a0b0a [INFO Client 8040] Enumerated adapter: Microsoft Basic Render Driver
2023/11/15 11:42:57 4618109 9e6a1d2a [INFO Client 8040] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2023/11/15 11:42:57 4618109 84a7e6df [INFO Client 8040] [ENGINE] Init
2023/11/15 11:42:57 4618109 84a7e6dd [INFO Client 8040] [ENGINE] Current directory: D:/Path of Exile
2023/11/15 11:42:57 4618109 84a7e6d2 [INFO Client 8040] [ENGINE] Cache directory: C:\Users\Nabeta\AppData\Roaming\Path of Exile\
2023/11/15 11:42:57 4618109 84a7e6d3 [INFO Client 8040] [ENGINE] Download directory: C:\Users\Nabeta\AppData\Roaming\Path of Exile\Download\
2023/11/15 11:42:57 4618109 84a7e6f9 [INFO Client 8040] [ENGINE] Settings directory: C:\Users\Nabeta\Documents\My Games\Path of Exile\
2023/11/15 11:42:57 4618109 55713a0d [INFO Client 8040] [JOB] Start
2023/11/15 11:42:57 4618109 557131c3 [INFO Client 8040] [JOB] HIGH: 2
2023/11/15 11:42:57 4618109 557131c3 [INFO Client 8040] [JOB] MEDIUM: 2
2023/11/15 11:42:57 4618109 557131c3 [INFO Client 8040] [JOB] LOW: 2
2023/11/15 11:42:57 4618109 557131c3 [INFO Client 8040] [JOB] IDLE: 2
2023/11/15 11:42:57 4618109 55712d85 [INFO Client 8040] [JOB] High Jobs: OFF
2023/11/15 11:42:57 4618109 55712ece [INFO Client 8040] [JOB] Emulate Platforms: OFF
2023/11/15 11:42:57 4618109 55713a65 [INFO Client 8040] [JOB] Tight Buffers: ON
2023/11/15 11:42:57 4618109 a0b45e28 [INFO Client 8040] [STORAGE] Init
2023/11/15 11:42:57 4618328 3f4041b [INFO Client 8040] [BUNDLE] Bundle index: Bundles2/_.index.bin
2023/11/15 11:42:57 4618328 3f4041a [INFO Client 8040] [BUNDLE] Found 35434 entries (5.9 MB)
2023/11/15 11:42:57 4618328 3f40432 [INFO Client 8040] [BUNDLE] Found 843324 slots (9.7 MB)
2023/11/15 11:42:57 4618328 3f40433 [INFO Client 8040] [BUNDLE] Found 64667 directories (757.8 KB)
2023/11/15 11:42:57 4618328 3f4333b [INFO Client 8040] [BUNDLE] Bundle file cache size: 2048
2023/11/15 11:42:57 4618328 b51d64a1 [INFO Client 8040] [RENDER] Render: ON
2023/11/15 11:42:57 4618328 b51d64a2 [INFO Client 8040] [RENDER] Emulate: OFF
2023/11/15 11:42:57 4618328 b51d614d [INFO Client 8040] [RENDER] Tight: ON
2023/11/15 11:42:57 4618328 b51d614e [INFO Client 8040] [RENDER] Consolidate: ON
2023/11/15 11:42:57 4618328 b51d6145 [INFO Client 8040] [RENDER] Types bucket count: 16
2023/11/15 11:42:57 4618328 b51d64c8 [INFO Client 8040] [RENDER] Async: ON
2023/11/15 11:42:57 4618328 b51d64ce [INFO Client 8040] [RENDER] Budget: ON
2023/11/15 11:42:57 4618328 b51d652b [INFO Client 8040] [RENDER] Wait: ON
2023/11/15 11:42:57 4618328 b51d650e [INFO Client 8040] [RENDER] Skip: ON
2023/11/15 11:42:57 4618328 b51d656b [INFO Client 8040] [RENDER] Throttling: ON
2023/11/15 11:42:57 4618328 b8fd3911 [INFO Client 8040] [ENTITY] Consolidate: ON
2023/11/15 11:42:57 4618328 b8fd397c [INFO Client 8040] [ENTITY] Async: ON
2023/11/15 11:42:57 4618328 b8fd38d7 [INFO Client 8040] [ENTITY] Wait: ON
2023/11/15 11:42:57 4618328 b8fd393e [INFO Client 8040] [ENTITY] Instancing: ON
2023/11/15 11:42:57 4618328 32759610 [INFO Client 8040] [SHADER] Tight: ON
2023/11/15 11:42:57 4618328 32759678 [INFO Client 8040] [SHADER] Emulate: OFF
2023/11/15 11:42:57 4618328 3275967d [INFO Client 8040] [SHADER] Consolidate: ON
2023/11/15 11:42:57 4618328 3275967e [INFO Client 8040] [SHADER] Packed Only: OFF
2023/11/15 11:42:57 4618328 32758a79 [INFO Client 8040] [SHADER] Address: http://www.pathofexile.com/tool/shader-db?a=store
2023/11/15 11:42:57 4618328 32758a9e [INFO Client 8040] [SHADER] Async: ON
2023/11/15 11:42:57 4618328 32758a98 [INFO Client 8040] [SHADER] Budget: ON
2023/11/15 11:42:57 4618328 32758abd [INFO Client 8040] [SHADER] Wait: ON
2023/11/15 11:42:57 4618328 32758ab7 [INFO Client 8040] [SHADER] Sparse: OFF
2023/11/15 11:42:57 4618328 327588d4 [INFO Client 8040] [SHADER] Delay: OFF
2023/11/15 11:42:57 4618328 327588f1 [INFO Client 8040] [SHADER] Limit: ON
2023/11/15 11:42:57 4618328 32759653 [INFO Client 8040] [SHADER] Inline Uniforms: ON
2023/11/15 11:42:57 4618328 8039a694 [INFO Client 8040] [TEXTURE] Consolidate: ON
2023/11/15 11:42:57 4618328 8039a6f3 [INFO Client 8040] [TEXTURE] Async: ON
2023/11/15 11:42:57 4618328 8039a6f5 [INFO Client 8040] [TEXTURE] Wait: ON
2023/11/15 11:42:57 4618328 8039a6d0 [INFO Client 8040] [TEXTURE] Throttling: ON
2023/11/15 11:42:57 4618328 8039a6da [INFO Client 8040] [TEXTURE] Budget: ON
2023/11/15 11:42:57 4618328 8039a731 [INFO Client 8040] [TEXTURE] Throw: OFF
2023/11/15 11:42:57 4618328 84a7b074 [INFO Client 8040] [ENGINE] Running Engine version 2.0.0
2023/11/15 11:42:57 4618328 39ae39ef [INFO Client 8040] [TRAILS] Immutable: ON
2023/11/15 11:42:57 4618328 39ae39ee [INFO Client 8040] [TRAILS] Debug: OFF
2023/11/15 11:42:57 4618328 8039a771 [INFO Client 8040] [TEXTURE] Tight: ON
2023/11/15 11:42:57 4618328 8039a757 [INFO Client 8040] [TEXTURE] Emulate: OFF
2023/11/15 11:42:57 4618328 8039a752 [INFO Client 8040] [TEXTURE] Bucket count: 16
2023/11/15 11:42:57 4618328 d18d7543 [INFO Client 8040] [SOUND] Audio: ON
2023/11/15 11:42:57 4618328 d18d7542 [INFO Client 8040] [SOUND] LiveUpdate: OFF
2023/11/15 11:42:57 4618328 47bbd1b9 [INFO Client 8040] [SOUND] Buffer size = 64.0 MB
2023/11/15 11:42:57 4618359 9b0d2a6 [INFO Client 8040] [VIDEO] Enable: ON
2023/11/15 11:42:57 4618375 9775b2fd [INFO Client 8040] [PARTICLE] Immutable: ON
2023/11/15 11:42:57 4618375 9775b2fa [INFO Client 8040] [PARTICLE] Debug: OFF
2023/11/15 11:42:57 4618375 9775b2f9 [INFO Client 8040] [PARTICLE] Keep Persistent: ON
2023/11/15 11:42:57 4618375 9fc75e42 [INFO Client 8040] [RESOURCE] Jobs: ON
2023/11/15 11:42:57 4618375 84a7daba [INFO Client 8040] [ENGINE] Ready
2023/11/15 11:42:57 4618562 951bc0b0 [INFO Client 8040] [STARTUP] Bundle Startup Start
2023/11/15 11:42:57 4618562 951bc057 [INFO Client 8040] [STARTUP] Bundle Startup in 4.6e-05 seconds
2023/11/15 11:42:57 4618562 951bc0b0 [INFO Client 8040] [STARTUP] Game Start
2023/11/15 11:42:58 4618781 ca86fd1d [DEBUG Client 8040] Rebuilding UI::Core properties. Current input mode = '1'
2023/11/15 11:42:58 4619109 951bc057 [INFO Client 8040] [STARTUP] Game in 0.550464 seconds
2023/11/15 11:42:58 4619109 951bc0b0 [INFO Client 8040] [STARTUP] Window Start
2023/11/15 11:42:58 4619109 951bc0b0 [INFO Client 8040] [STARTUP] Audio Start
2023/11/15 11:42:58 4619109 47bbedf7 [INFO Client 8040] [SOUND] Channel count = 32 (asked for 32)
2023/11/15 11:42:58 4619109 47bbedf6 [INFO Client 8040] [SOUND] Source count = 512
2023/11/15 11:42:58 4619109 9e6a0b0a [INFO Client 8040] Enumerated adapter: NVIDIA GeForce GTX 680
2023/11/15 11:42:58 4619203 9e6a1d2a [INFO Client 8040] Enumerated device for adapter: NVIDIA GeForce GTX 680. Selected feature level: 45056. Max feature level: 45056
2023/11/15 11:42:58 4619203 9e6a1363 [INFO Client 8040] Enumerated output for adapter NVIDIA GeForce GTX 680 of \\.\DISPLAY1
2023/11/15 11:42:58 4619203 9e6a0b0a [INFO Client 8040] Enumerated adapter: Intel(R) HD Graphics 4000
2023/11/15 11:42:58 4619218 9e6a1d2a [INFO Client 8040] Enumerated device for adapter: Intel(R) HD Graphics 4000. Selected feature level: 45056. Max feature level: 45056
2023/11/15 11:42:58 4619218 9e6a0b0a [INFO Client 8040] Enumerated adapter: Microsoft Basic Render Driver
2023/11/15 11:42:58 4619218 9e6a1d2a [INFO Client 8040] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2023/11/15 11:42:58 4619234 951bc057 [INFO Client 8040] [STARTUP] Window in 0.118411 seconds
2023/11/15 11:42:58 4619234 47bbe9fb [INFO Client 8040] Changing to device "Alto-falantes (Realtek High Definition Audio)"
2023/11/15 11:42:58 4619234 951bc057 [INFO Client 8040] [STARTUP] Audio in 0.120327 seconds
2023/11/15 11:42:58 4619234 413b61ff [DEBUG Client 8040] [GamepadManager] Initialising
2023/11/15 11:42:58 4619234 951bc0b0 [INFO Client 8040] [STARTUP] Device Start
2023/11/15 11:42:58 4619234 340883b4 [INFO Client 8040] [RENDER] StartDevice: DirectX12
2023/11/15 11:42:58 4619531 71c42c0 [DEBUG Client 8040] [SHADER] Load shader cache: ShaderCacheD3D12
2023/11/15 11:42:58 4619609 428eca01 [INFO Client 8040] [D3D12] Found matching adapter using LUID 00000258F3821088 (NVIDIA GeForce GTX 680)
2023/11/15 11:42:59 4619734 428ed304 [INFO Client 8040] [D3D12] GPU type: discrete
2023/11/15 11:42:59 4619734 428ed30e [DEBUG Client 8040] [D3D12] VRAM size = 1.96 GB
2023/11/15 11:42:59 4619734 428ed30f [INFO Client 8040] [D3D12] VRAM limit: 1.96 GB
2023/11/15 11:42:59 4619843 38c05a3c [INFO Client 8040] [D3D12] Buffer Count = 2
2023/11/15 11:42:59 4619843 9d4eeb40 [DEBUG Client 8040] [WINDOW] TriggerDeviceCreate
2023/11/15 11:43:00 4620734 9d4eeba7 [DEBUG Client 8040] [WINDOW] TriggerDeviceReset
2023/11/15 11:43:00 4620734 b51d6dc6 [DEBUG Client 8040] [RENDER] backbuffer resolution = 1507 x 981
2023/11/15 11:43:00 4620734 b51d6dc7 [DEBUG Client 8040] [RENDER] others resolution = 1507 x 981
2023/11/15 11:43:00 4620750 951bc057 [INFO Client 8040] [STARTUP] Device in 1.50791 seconds
2023/11/15 11:43:00 4620750 951bc0b0 [INFO Client 8040] [STARTUP] Tencent Start
2023/11/15 11:43:00 4620750 951bc057 [INFO Client 8040] [STARTUP] Tencent in 1.8e-05 seconds
2023/11/15 11:43:00 4620750 951bc0b0 [INFO Client 8040] [STARTUP] Loading Start
2023/11/15 11:43:00 4620765 951bc057 [INFO Client 8040] [STARTUP] Loading in 0.016643 seconds
2023/11/15 11:43:00 4620765 951bc0b0 [INFO Client 8040] [STARTUP] DebugGUI Start
2023/11/15 11:43:00 4620765 951bc057 [INFO Client 8040] [STARTUP] DebugGUI in 1.7e-05 seconds
2023/11/15 11:43:00 4620765 951bc0b0 [INFO Client 8040] [STARTUP] Bundle Tiny Start
2023/11/15 11:43:00 4620765 951bc0b0 [INFO Client 8040] [STARTUP] Bundle Login Start
2023/11/15 11:43:00 4620765 951bc057 [INFO Client 8040] [STARTUP] Bundle Login in 0.003455 seconds
2023/11/15 11:43:00 4620765 951bc057 [INFO Client 8040] [STARTUP] Bundle Tiny in 0.006717 seconds
2023/11/15 11:43:00 4620765 951bc0b0 [INFO Client 8040] [STARTUP] Registration Start
2023/11/15 11:43:00 4621468 951bc057 [INFO Client 8040] [STARTUP] Registration in 0.691368 seconds
2023/11/15 11:43:01 4622468 5094179d [WARN Client 8040] tool_settings.json was not found. Resetting to default settings.
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/dofhelpers.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/cubemapops.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/itemeffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/resourceorb.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/util.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/lighting.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/projection.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/include/pixeloperations.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/imgui.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/opaquedatabuilder.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/fullscreenquad_vertexshader.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/ui_circleeffect_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/ui_imagegloweffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/ui_directionalsaturate.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/ui_radicalfilleffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/ui_ragebar_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/gbufferdownsampler.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/gaussianblur.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/globalillumination.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/terrainburn.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/tiledlightassign.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/draw2d.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/default_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/default_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthresolver.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthlinearizer.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthoverrider.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthoffield.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthawaredownsampler.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthawareblur.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/depthawareupsampler.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/debugline_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/debugline_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/atlasdissolveeffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/atlaseffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/atlasglowwaveeffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/areatitleeffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/archnemesiseffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/heistfogeffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/hellscapeeffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/cubemapdiffusefilter.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/cubemapmipbuilder.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/cubemapconverter.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/cubemapggxfilter.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/clear_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/clear_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/coastlinebuilder.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/pbrpanel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/passiveskillscreeneffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/postprocessing.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/brightpass.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/bentnormals.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/blur.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/bloomcutoff.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/bloomgather.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/blit_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/blit_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/builddownsampled.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/buffframeeffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/binkvertexshader.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/binkpixelshader.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/binkpixelshaderalpha.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/specularocclusion.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/screenspacerays.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/screenspaceshadows.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/screenspaceambientocclusion.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/screenspacetracer.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/synthesisdecayeffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/synthesisdistortioneffect.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/smaa_main.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/smaa.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/mobileuieffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/miscuiscreeneffects.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_unconditional_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_tile_packer_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_tile_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_visibility_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_projected_vertex.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_box_filter_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/minimap_blending_pixel.hlsl
2023/11/15 11:43:01 4622484 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/reprojector.hlsl
2023/11/15 11:43:01 4622500 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: shaders/rendertargetscaler.hlsl
2023/11/15 11:43:01 4622500 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: Shaders/SamplerDeclarations.inc
2023/11/15 11:43:01 4622500 2c672544 [DEBUG Client 8040] [DXC] Add include to cache: Shaders/CommonDeclarations.inc
2023/11/15 11:43:02 4622890 7aea9485 [CRIT Client 8040] [D3D12] TextureD3D12::Create() CreatePlacedResourceX failed


dx11
Spoiler
2023/11/15 11:30:38 3879593 172ac405 [CRIT Client 6340] [D3D11] CreateShaderResourceViewEx: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (GetDeviceRemovedReason: The GPU will not respond to further commands, most likely due to an invalid command passed by the calling application.)
2023/11/15 11:30:38 3879593 557129e3 [CRIT Client 6340] [EXCEPTION] CreateShaderResourceViewEx: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (GetDeviceRemovedReason: The GPU will not respond to further commands, most likely due to an invalid command passed by the calling application.)
2023/11/15 11:30:38 3879593 172ac405 [CRIT Client 6340] [D3D11] CreateShaderResourceViewEx: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (GetDeviceRemovedReason: The GPU will not respond to further commands, most likely due to an invalid command passed by the calling application.)
2023/11/15 11:30:38 3879593 557129e3 [CRIT Client 6340] [EXCEPTION] CreateShaderResourceViewEx: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. (GetDeviceRemovedReason: The GPU will not respond to further commands, most likely due to an invalid command passed by the calling application.)
Last edited by Nabeta_#6935 on Nov 15, 2023, 8:44:28 AM

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