Trauma Support starts randomly double hitting you when you get "too much" attack speed
![]() If you get "too much" attack speed (for me ~21 atks/sec) with Trauma Support you die even though it is definitely not a one-shot and there is enough regen avaiable to counteract it. Tested with a character that has constant non-armour-based 90% PDR, Arctic Armour and Fortify plus Untiring (Forbidden jewels) + Divine Shield + Corrupted Soul. Using Divergent Trauma Support. I tested it by trying different supports from faster attacks to increased duration to control speed (while still gaining constant Trauma). The best way to "kill yourself" is by using Ancestral Protector with Enhance support, without it I die at around 250-280 Trauma stacks but the moment I summon it I die within the next 10 stack. So using it at 210 kills me ar around 220-230 or when using at 220 kills at ~230 etc. Similar effect with Onslaught + atks flasks but less consistent. Also an observation is that I am at ~21 tooltip atks/sec at around 280 Trauma without totem and at same atks with totem around 230 stacks. It seems to be something subtle and might have to do with new Strength of Blood, but sadly I can't test without it. Leech generated from self-damage by flask craft. There has been a similar bug report thread but it has no answers and guy likely does not play anymore: https://www.pathofexile.com/forum/view-thread/3443386 Really hoping someone can look into it. IGN: Akimiya Last edited by Akimiya#7097 on Nov 3, 2023, 2:03:33 PM Last bumped on Nov 3, 2023, 1:56:16 PM
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