Chains of Command needs Unwavering Crusade treatment

Hello, i have decided to play a "weird" build this league and came upon Chains of Command.

I have leveled purely using animate weapon (yeah it was painful) and i made the switch to Chains of Command when i could.

Now there are too many clunks and janks with this build to list, but i want to address and ask for a very simple and already present fix to the biggest clunk of them all, which is "building your minions".

Now lets have a look at the item itself :


The first two lines indicate how we build our army : by using 2-3 worm flasks which damages our build by occupying flask slots, JUST TO RAISE OUR MINIONS.

Well, you are in a boss fight and your minions duration ended ? Tough luck. You died and went back into the portal but you have no minions ? Tough luck.

Now why dont we try to make this build a little more capable, by not providing buffs but providing some QOL ?

Lets have a look at a guardian ascendancy passive :


Now this is the perfect fix, which is already present in the game to fix the biggest clunky aspect of this build.

Lets change the "Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy" to the Unwavering Crusade equivalent, and we shall rejoice. Btw you can also get rid of the "Animated Guardian deals 5% increased Damage per Animated Weapon" really, it does NOTHING.

Please GGG, lets not punish us more for not playing a 100M dps poison srs or hexblast miner build. Just a simple QOL fix, to improve build diversity. Thanks for reading.
Last edited by Tasowyy#2439 on Sep 29, 2023, 10:32:32 AM
Last bumped on Sep 29, 2023, 10:31:55 AM
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