Blight scarabs are missing the "additional" encounter
Hi,
Can we have the "additional" tag back on blight scarabs? Only blight (and metamorph, which I can understand) do not have the "additional" tag on the scarabs. Looking at the wiki's etc it used to have it. I actually like doing blight encounters in maps and I think in Kalandra I have had multiple encounters in maps. Think it was up to three due to the mycelial swarm node (20% extra spawn chance), which is now a map device craft. I don't understand why we can't have a natural spawn/map craft in addition to a second scarab encounter. Please change the scarabs so we can have an extra encounter. Thanks. Last bumped on Aug 29, 2023, 8:38:08 PM
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it was so buggy that they removed it
i dont think it's coming back d:-D*
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+1
I'm still gonna use rusted Blight scarabs regardless. Goodness knows blocking all of the other encounters on the map has done jack shit in getting Cassia to spawn on her own. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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Unless something changed since last league then you already can have two blights in a map.
If you have a guaranteed encounter from a scarab/sextant/enchant/kirac mod then the natural spawn chance instead counts toward a second encounter. You just can't stack multiple guaranteed sources of it. Last edited by Nimroth#1767 on Aug 29, 2023, 8:39:39 PM
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