Bug able to kill yourself in hideout. Self-damage+Dissolution of Flesh

Bug report reference: 4.286.592.490.


I was trying some self-damage with a CWDT loop and if there was an interaction with Dissolution of the Flesh jewel.

Turns out that if you self damage yourself enough while using the jewel it can reserve negative values. Then, when you un-socket it you instantly die, even on your hideout.

I tried several times, you can replicate it everytime, even if you don't use a loop, with for example, Forbidden Rite, going to negative life reservation state and quickly unsocket the jewel, before reservation expires, resulting in your death.

Dying in this way doesn't show the usual character death screen. Thankfully, you can go to Select Character Screen and login back, alive and with the jewel at your pointer(and -10% exp). Also, it only kills you if you unsocket the jewel while having negative life reserved, and it can over-flow the life value shown, displaying positive hp values, but it still kills you anyway even if you unsocket it at that point.

Screenshot dead at the hideout. Jewel still at mouse pointer, life reservation shown on the lifebar above the character.
Spoiler


Nothing game-breaking(on soft-core), but wanted to report it.

Thanks and have a nice day.
Last bumped on Jun 9, 2023, 2:52:22 AM
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As far as I know, then killing yourself in HO is not a bug. :)
Thanks for your report, I'll pass this on.
This isn't a bug. You've been able to suicide in hideouts and towns for over a decade. :)
"
bvanharjr wrote:
This isn't a bug. You've been able to suicide in hideouts and towns for over a decade. :)


If they bugfix it every time someone finds a way to do it, it's probably a bug.

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