Life Flasks with 'Saturated' mod above 68% not working on full life
UPDATE: Seems to be something related to the 'Saturated' prefix, and not the crafted mod.
UPDATE 2: Seems to be something related to the actual roll range of the 'Saturated' prefix. Tried 65%, 66%, 67%, and 68% rolled flasks and they all work just fine. 69% and 70% do not work. Problem: Life Flask's with the 'Saturated' prefix in the 69% to 70% increased Amount Recovered range are unable to be used at full life. Expected: Life Flask with the 'Saturated' prefix in the 69% to 70% increased Amount Recovered range are able to be activated when pressed while on full life. How to repeat: - Take a Life Flask with a 'Saturated' prefix with either 69% or 70% increased Amount Recovered. - Use Life Flask while on full life. Things to note: - Life Flask with 'Saturated' prefix in the 69% to 70% increased Amount Recovered range works as intended when used at NOT full life. - Life Flask works as intended without the 'Saturated' prefix. - Life Flask with 'Saturated' prefix works as intended when the 'increased Amount Recovered' is rolled between 65-68% when at full life. No idea if this is actually intentional or a bug. Below is an image of me both pressing the hotkey and right clicking the flask to no avail. I have relogged, and have asked friends to try the flask as well. ![]() Last edited by Juryo#4112 on May 16, 2023, 3:33:35 AM Last bumped on May 16, 2023, 4:32:20 AM
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You cannot use life flask at full life if they haven't mods that do something when used that's separate to healing you and not tied to the duration of the healing ("during effect" tied to duration). It does not depend on the "Saturated" prefix.
Last edited by seaman#4993 on May 16, 2023, 4:38:14 AM
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