Additional Arrows DPS calculation
Since PoB doesnt give a sh**, is it fair to just say:
10% more arrows equals 10% more damage? At least if it hits. Im bad at math. Last bumped on May 12, 2023, 6:32:59 AM
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Depends on specific skill, if it can shotgun at all or not. I assume you know that for most projectile skills, 1 given enemy can only be hit once by single cast/shot. Primary exceptions are projectiles fired sequentially (barrage, ice spear), or projectiles spawning secondary effects (tornado shot, kinetic blast).
Last edited by Echothesis#7320 on May 11, 2023, 10:01:59 AM
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Hey echo
Its for Siege Ballista and Lightning Arrow Most bosses i take head on so i assume most arrows hit. Its just an Estimate. Roughly. Approximate. Assumed. Rounded. Just so i can choose the right quiver. If i take one with an addidtional arrow it reduces the Options or increases the price. Which is crucial with my 4 div and long shopping list Im bad at math. Last edited by LoTharios#3338 on May 11, 2023, 10:33:28 AM
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Well I am not into bow builds because too lazy to craft a bow, but afaik LA is a mapping skill, and usually gets coupled with something else for bossing. So you'd need something better than Barrage in your bow, and should minmax that bossing skill first, like Storm Rain for example.
If you wish to use only LA and nothing else, extra arrows in it will only add more crowd clearing, but won't help with bossing by itself, ballistas or not. So it is basically QoL mod in that case. |
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Echo is right. It doesn't shotgun because the projectiles are released at the same timeframe. LA has a secondary effect but it needs the same number of monsters all clumped together so that when the other projectiles hit them, the secondary effects are released and they can potentially* shotgun via the secondary effects.
*I say "potentially" because I'm also not very certain about LA's secondary effect having not played LA. I've played Elemental Hit instead and I'm 100% sure the secondary explosions overlap, like if you get a "map boss is duplicated" mod, they both go down in half the time required as long as you keep them both stuck together. The other anomalies are regarding: - Hydrosphere - can act as an additional hitbox to proc LA's secondary effect, but has an internal cooldown whereby it can't be hit more than once in quick succession, making it useless ultimately. - Tornado (spell) - a youtuber claimed you can proc LA's secondary effect as long as you have +1 or more pierce count. The two above are just bad against moving targets. Barrage Support makes it so that primary projectiles are released with a small delay between each other, hence it can then shotgun with primary projectiles instead of relying on secondary. Vengeant Cascade makes your primary projectiles return. This straight up doubles your damage if you aren't already using Point Blank. If Point Blank is allocated, it is a roughly 1.5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. Next question is whether returning primary projectiles can shotgun? This should be a No as well. Would be broken if they do but I'm not entirely sure. LA/IS (along with their vaal counterparts) with Vengeant Cascade, I felt they were bait because, especially with IS, you need the vaal's uptime to compete with TS in terms of single target DPS, and that is merely TS without Vengeant Cascade since VC completely breaks TS. No worries, you could just setup a Manaforged or ballista for single target like everyone else does. LA is still the best map clearer because you only need to choose the direction. TS has to aim a little bit more until it target-locks and can whiff it's secondary projectile overlaps if the monster is too close. Last edited by jeerinho#7997 on May 12, 2023, 12:57:31 AM
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" never heard of that. or do you just mean the spreading to others enemies? " I do. Both. And i never used the word Barrage. My original question was just how i calculate the dps of additional arrows in PoB. Im bad at math. Last edited by LoTharios#3338 on May 12, 2023, 2:01:10 AM
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" "Hits up to 3 additional enemies near the target" is that effect. If you fire LA with GMP for 5 arrows per cast at a boss, and boss is against a wall or clustered with other mobs, that secondary lightning strike can hit a boss more than once per cast, even though arrows themselves would only hit boss once. But relying on enemy positioning in poe is pointless. " You had barrage gem in your bow at one point, when I've looked at your char after your first post. Siege ballista is ok for single target, but storm rain with ballista totem support is even more ok :), and unlike siege ballista, storm rain directly benefits from additional projectiles, which then further scale with number of ballista totems. " no idea, never used PoB and not planning to, because it basically imposes restrictions on player building with that same dps calculation. If you wish to use several dps skills at once, and have synergies between them, PoB won't help you anyway, it can only calculate 1 skill dps at a time. |
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Siege Ballista with VC anointed should make it not do too badly against bosses. I personally vouch for it over other alternatives because of how snappy it is mechanically.
As for using PoB to estimate your DPS involving multiple shotgunning projectiles, 1. There is a "Count" input box beside every active skill. This is where you input the number of projectiles that you assume can all hit the same target per attack. 2. At the top of every skill setup, there is a checkbox "Include in Full DPS". Tick that. 3. Now you can check your Full DPS on the left panel. Scroll all the way to the bottom. 4. Repeat #1 and #2 for every other skill setup in your build that you assume can be executed in parallel by your character in game, e.g. manaforged (MfA) and ballista setups. 5. If you have Culling Strike, on your Blink Arrow for example (strange I know), you tick for that as well because culling damage is calculated globally. |
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great.
i always thought i probably dont need another projectile for bosses so i can save some currency for my quiver. now i can check it. thank you, that helps Im bad at math.
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